Search found 962 matches

by Liazon
Sat 31 May, 2008 6:00 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] MaxEngine & TinyQuest
Replies: 9
Views: 27598

screenie doesn't work.
by Liazon
Sat 31 May, 2008 5:59 pm
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 193754

you could always use the RSE icons, which are 32x32 or less.
by Liazon
Sat 31 May, 2008 5:56 pm
Forum: General TI Discussion
Topic: New coder on the way ...
Replies: 18
Views: 35878

and you should thank tr1p1ea for providing such a valuable tool as xlib lol
by Liazon
Thu 29 May, 2008 9:20 pm
Forum: Programming Help
Topic: [TI ASM] Useful routines.
Replies: 50
Views: 57555

driesguldolf wrote:
qarnos wrote:I found the reason why my routine is slow and the CoBB version is jerky - irandom is slow, slow, slooooooowww.

I'll play around with some other RNGs.
Couldn't you simple use the refresh register?
I thought irandom already uses r
by Liazon
Thu 29 May, 2008 9:18 pm
Forum: General TI Discussion
Topic: New coder on the way ...
Replies: 18
Views: 35878

yay! fresh blood.

lots of good links have already been posted, but you can always post your questions here.

beware of the forum bug btw ^^
by Liazon
Sun 18 May, 2008 1:27 pm
Forum: Aether 3D
Topic: Progress Thread - New demo - Cobra Mk III (18-May-08)
Replies: 319
Views: 359036

O.O nice!
by Liazon
Thu 15 May, 2008 5:20 am
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 193754

true, and you can always go b/w if that doesn't fit either ^^
by Liazon
Sat 10 May, 2008 2:10 am
Forum: Announce Your Projects
Topic: Really old dead project: Elite
Replies: 7
Views: 15890

wow, that's pretty cool!
by Liazon
Sat 10 May, 2008 2:10 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev] F-Zero
Replies: 53
Views: 130302

calc84maniac wrote:
Dwedit wrote:How did you decrease the quality?
I pretty much made the resolution 48x64 and stretched it. :P Slightly more than half the calculation needed as before.
ingenious!
by Liazon
Sat 10 May, 2008 2:09 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 419386

omg that's a lot of inflight shadows!!
by Liazon
Mon 05 May, 2008 3:36 am
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 193754

lol
by Liazon
Fri 02 May, 2008 10:53 pm
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 193754

well, at least there will be pokemon purple by tifreak8x

btw, was the original game too big to fit on a calc? I remember someone mentioning it was on a 1.5 MB cart.
by Liazon
Fri 02 May, 2008 10:52 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 419386

thanks for making this forum not so dead!!!!

and thanks for making such an insane game!!
by Liazon
Wed 30 Apr, 2008 9:50 pm
Forum: Super Mario - and the Elemental Crystal
Topic: Project Discussion
Replies: 35
Views: 83409

OMG!!!!!! those are incredible! your gs routines are incredible!
by Liazon
Wed 30 Apr, 2008 9:49 pm
Forum: Smash Bros
Topic: Project Discussion
Replies: 229
Views: 458046

goodie!!!!