Search found 320 matches

by L4E_WakaMol-King
Tue 04 Jul, 2006 11:55 pm
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

Just thought I'd post a screenshot so you can see how the scene scripting engine is going. It's not much to look at yet, but it gives you the general idea.

Image
by L4E_WakaMol-King
Sun 02 Jul, 2006 6:59 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

Well, since there are (short) periods of play, the end will actually be a series of short cut scenes that will probably feel like one big cut scene. But by that point, I will have the cut scene scripting down pretty well ;).
by L4E_WakaMol-King
Fri 30 Jun, 2006 3:54 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

The next phase is going to be writing my first actual cut scene. The first cut scene of the game (and also the longest and most complicated) is the Trial of Hetchel. It's going to be a long hard piece of code, but once it is done, I will have most of the cut scene engine finished. :)
by L4E_WakaMol-King
Fri 30 Jun, 2006 12:09 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

At long last, the walking demo of Loom Island is finished! http://img167.imageshack.us/img167/1169/ptiani14qv.gif The walking engine is a bit sluggish. I've made it slow on purpose, because I want it to feel like you are walking leasurely... but it's a bit jerky in between steps, so I will try to fi...
by L4E_WakaMol-King
Thu 29 Jun, 2006 5:16 pm
Forum: Discontinued Projects
Topic: [LOOM] Contest: Redesign my rock!
Replies: 46
Views: 63736

No, thank you!
by L4E_WakaMol-King
Thu 29 Jun, 2006 10:15 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

That's what I'm using. :) I remember that page of the tutorial well.

Also, I don't think it is possible to do call hl. It's not on the command list and TIASM gives me errors when I try it.
by L4E_WakaMol-King
Thu 29 Jun, 2006 9:47 am
Forum: Off Topic
Topic: Virus ate my memory
Replies: 25
Views: 17723

AndySoft wrote:Except 1) that would not affect the stick, it would affect the memory range, 2) that would not affect the BIOS, and 3) that's pretty hard to do as kernel memory is protected...
This is Windows we're talking about. Nothing is protected ;).
by L4E_WakaMol-King
Thu 29 Jun, 2006 9:41 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

Well, I was hoping to have the walking demo by tonight, but alas, still not yet. On the bright side, I wrote the skeletons for both the map trigger engine and the scene script engine. The map trigger engine detects certain actions, and calls scene scripts accordingly. For example, there is a trigger...
by L4E_WakaMol-King
Thu 29 Jun, 2006 9:27 am
Forum: Discontinued Projects
Topic: [LOOM] Contest: Redesign my rock!
Replies: 46
Views: 63736

Ok, I simply cannot decide which one I like better. So, there are 3 semi-winners. :) 1. threefingeredguy I modified your design a tiny bit to make it more bottom-heavy, but in general your design was the closest to my current theme. It was very white with simple outlines, which fits well with my oth...
by L4E_WakaMol-King
Thu 29 Jun, 2006 9:20 am
Forum: Discontinued Projects
Topic: [LOOM] Sprite / Level Art
Replies: 13
Views: 25411

I kind of like them... but I guess I'm biased ;).
by L4E_WakaMol-King
Wed 28 Jun, 2006 3:46 pm
Forum: Off Topic
Topic: Virus ate my memory
Replies: 25
Views: 17723

Yeah, I don't think it is possible to kill memory with software. You can kill hard-drives with rapid overuse because that eventually makes the read/write heads colide with the disk. Memory is a set of circuits with no moving parts, so unless it found a way to short your memory out by giving it a hug...
by L4E_WakaMol-King
Wed 28 Jun, 2006 3:42 pm
Forum: Discontinued Projects
Topic: [LOOM] Contest: Redesign my rock!
Replies: 46
Views: 63736

Is EM stand alone as a sprite editor?

BTW, submissions are closed and I will take a look at the sprites tonight and detirmine the winner. I'm debating between 2 of them right now. :)
by L4E_WakaMol-King
Tue 27 Jun, 2006 10:15 pm
Forum: Discontinued Projects
Topic: [LOOM] Contest: Redesign my rock!
Replies: 46
Views: 63736

Heheh... that's funny, I was thinking about drawing you a new rock before, but I didn't think you'd use it :) So, I drew one, and the mockup: http://timendus.student.utwente.nl/docs/pics/LoomRock.PNG (I think trip cheated by drawing three rocks, and they look like cheeseballs and a potato anyway :m...
by L4E_WakaMol-King
Mon 26 Jun, 2006 9:10 am
Forum: Discontinued Projects
Topic: [LOOM] Loom - A Mystical Adventure Game
Replies: 240
Views: 707902

Thanks :). I appreciate the kind words, but if I don't push myself to do this quickly, I will never get it done -_-.
by L4E_WakaMol-King
Mon 26 Jun, 2006 6:57 am
Forum: Discontinued Projects
Topic: [LOOM] Loom Checklist: Pathway to the Final Release
Replies: 1
Views: 10036

[LOOM] Loom Checklist: Pathway to the Final Release

This is a checklist of everything that has to be done from start to finish. I'll update this post as things get checked off the list. :) [x] Basic concept pixil art [x] Skeleton of Bobbin's sprite [x] Skeleton of walking engine [x] Test tiles drawn [x] Test map [x] Skeleton of map drawing routine [x...