Search found 2459 matches
- Wed 05 Dec, 2007 11:27 pm
- Forum: Announce Your Projects
- Topic: Reviving the Vera project!
- Replies: 129
- Views: 227858
- Wed 05 Dec, 2007 10:43 pm
- Forum: Announce Your Projects
- Topic: Reviving the Vera project!
- Replies: 129
- Views: 227858
- Fri 30 Nov, 2007 2:01 pm
- Forum: Aether 3D
- Topic: Progress Thread - New demo - Cobra Mk III (18-May-08)
- Replies: 319
- Views: 383134
Well 84+ non-silver edition is suppose to be 1mb. However, I could never test the 84+. I couldn't get a rom, no one has those. So it is at all possible that that doesn't work flat out. You could also try the 83+ Silver CLC file that is include with flash debugger. Fundamentally the only difference b...
- Wed 28 Nov, 2007 3:41 pm
- Forum: Aether 3D
- Topic: Progress Thread - New demo - Cobra Mk III (18-May-08)
- Replies: 319
- Views: 383134
It looks great, but I couldn't get it to accept my 84+ ROM (downloaded using rom8x ). 83+ worked fine, however. Well for the 84+ the only key detail to getting it to run is the rom size, it should be 2MB. However I have yet to directly support 8xus in wabbitemu, so you'll need to make sure the rom ...
- Sat 24 Nov, 2007 5:13 am
- Forum: Programming Help
- Topic: [C] Type punning acceptable on float?
- Replies: 20
- Views: 21965
Seeing as you cannot implicitly (not even explicitly) cast an int to bool I had to return something else. Why do you want the value returned as an int at all? Bool is far more useful. In C# you'll just have to test if the returned int is a 1 or 0. However, judging from that code, the vm handles the...
- Thu 22 Nov, 2007 9:31 pm
- Forum: Programming Help
- Topic: [C] Type punning acceptable on float?
- Replies: 20
- Views: 21965
Jim e: Yes that may be right. But also just so you know, I can compile it with -O3 and it inlines it. He clearly has a more modern compiler than you. The point is when gcc will decide to inline and when not to. It's obviously moot, -O3 doesn't mean squat here theres nothing to optimize. Good compil...
- Thu 22 Nov, 2007 7:29 am
- Forum: Programming Help
- Topic: [C] Type punning acceptable on float?
- Replies: 20
- Views: 21965
- Sun 04 Nov, 2007 7:11 pm
- Forum: Announce Your Projects
- Topic: WabbitDS - Wabbits just keep multiplying!!!
- Replies: 18
- Views: 38776
- Sat 03 Nov, 2007 8:28 pm
- Forum: Announce Your Projects
- Topic: WabbitDS - Wabbits just keep multiplying!!!
- Replies: 18
- Views: 38776
WabbitDS - Wabbits just keep multiplying!!!
A windows emulator wasn't enough, I had to bring the Wabbit name to the DS platform. I've had quite a bit of fun making this and I'm fairly satisfied with where its at now. Currently it features: ROM\8xu loading Rewinding\Fast Forwarding Rotatable Interface (ie portrait mode) Touchscreen Interface D...
- Mon 29 Oct, 2007 3:46 pm
- Forum: Programming Help
- Topic: [TI Hardware] Flash ROM
- Replies: 4
- Views: 3714
There's PDFs to it as well. http://docs.revsoft.org/TI_HW/83P/flash.pdf http://docs.revsoft.org/ I also keep a lot of general info there for all sorts of things. But here's a slightly cleaner version of that code Cobb pointed to. typedef struct { unsigned char *addr; //Pointer to offset of memory.(a...
- Fri 26 Oct, 2007 2:32 pm
- Forum: Programming Help
- Topic: [ASM] Problem reading the key port (solved)
- Replies: 8
- Views: 5171
- Fri 26 Oct, 2007 1:41 pm
- Forum: Programming Help
- Topic: [ASM] Problem reading the key port (solved)
- Replies: 8
- Views: 5171
Those values suggest its returning the wrong group but the correct bit. Bits 3-5 of the return value are the group. Pindur shouldn't be responding like that, I'm guessing its because its the linux build and something old is left over. For a while the key port was documented as being a masking value ...
- Thu 25 Oct, 2007 5:04 pm
- Forum: Programming Help
- Topic: [TI Hardware] Interrupt Mechanism
- Replies: 4
- Views: 3551
So, if I was to press the On key, I'd check the OnKeyMask flag; if enabled I'd then set OnKeyGenerated to true (which would, in turn, assert /INT?) /INT would only become de-asserted when the mask was cleared in the ISR..? Thats exactly it. Port 3 is only a mask. Port 4's read says what generated t...
- Wed 24 Oct, 2007 12:48 pm
- Forum: Announce Your Projects
- Topic: Emulator
- Replies: 61
- Views: 85288
Do you have any hints/tips for how much of the hardware needs to be emulated before it even vaguely works, or how you built the emulator? :) Well, the 83+ can obviously boot without any kind of flash functionality implemented. ;) It can also live without the link assist (which isn’t used by ...
- Wed 24 Oct, 2007 11:07 am
- Forum: Announce Your Projects
- Topic: Emulator
- Replies: 61
- Views: 85288