Search found 247 matches

by katmaster
Sat 01 Apr, 2006 8:18 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev] Zelda (Best Project 2005)
Replies: 727
Views: 714677

Spencer, your not having a boomerang?! Oh, well, it'll still be awesome cuz there's BOMBS!!! muhahaha
by katmaster
Sat 01 Apr, 2006 8:14 pm
Forum: Off Topic
Topic: ticalc.org stolen by squatters?!
Replies: 9
Views: 12722

I think it's an April Fools thing....
by katmaster
Fri 24 Mar, 2006 12:22 am
Forum: Announce Your Projects
Topic: WWII Smackdown
Replies: 17
Views: 18656

Re: WWII Smackdown

Larz Olfen wrote:Since this is going to be in xLib...
Crap, sorry. It was late and I missed that sentence. Forgive me :)
by katmaster
Fri 24 Mar, 2006 12:19 am
Forum: Smash Bros
Topic: Smash Bros. may be dead - fear the worst. [APRIL FOOLS 2006]
Replies: 24
Views: 40800

Man that sucks :(. Stupid PCs :)
by katmaster
Wed 22 Mar, 2006 11:59 pm
Forum: Announce Your Projects
Topic: WWII Smackdown
Replies: 17
Views: 18656

Sounds cool. Asm, BASIC, Basic with xLIB, Basic with some other lib?
by katmaster
Wed 22 Mar, 2006 3:58 am
Forum: Pixel Art
Topic: Teeny Tiny Pixel Man :)
Replies: 23
Views: 31216

Great job! Now we just need to learn asm :)

@stickmanofdoom: You should keep up that jetpack game for calc. I love that game ;)
by katmaster
Mon 20 Mar, 2006 3:33 am
Forum: Staff Side Products & Featured Products
Topic: [Staff] Vinegar: CHIP-8/SCHIP interpreter ('emulator')
Replies: 35
Views: 55089

Yeah, I have to say this is pretty cool. It's nice to have some new games.
by katmaster
Sat 18 Mar, 2006 3:51 pm
Forum: Announce Your Projects
Topic: a little game in progress
Replies: 33
Views: 20848

Sounds fun. Isn't xLIB just AWESOME?!?!?!?!
by katmaster
Fri 17 Mar, 2006 7:47 pm
Forum: Smash Bros
Topic: Project Discussion
Replies: 229
Views: 435031

Yeah, that sounds like a good plan. Man, this game will be GREAT!!!
by katmaster
Tue 07 Mar, 2006 2:56 am
Forum: Announce Your Projects
Topic: Robot War: Project Darkstar
Replies: 54
Views: 118527

Or use an APP.... Anyways, great to see this is still being worked on!!! (please, I NEED an 83+ port....NEED!!!! :))
by katmaster
Tue 07 Mar, 2006 2:49 am
Forum: xLIB
Topic: xLIB v0.6b Testing
Replies: 267
Views: 233988

crzyrbl wrote:leave out the 'prgm'
try it again
it should work now
Oh, duhhhhh!!! Just like it says in the read-me...... I must have been REALLY tired last night :) It works now. Thanks a ton!!!!
by katmaster
Mon 06 Mar, 2006 4:51 am
Forum: xLIB
Topic: xLIB v0.6b Testing
Replies: 267
Views: 233988

I'm having issues withe running archived programs.

It goes like this right?:

Code: Select all

"prgmBOMBER
real(10,0,0
prgmXTEMP000
I keep getting an "undefined" error doing it like this...

EDIT: It doesn't work with Pindur TI (running OS version 1.18) or with my actual calc (running 1.19).
by katmaster
Tue 28 Feb, 2006 1:50 am
Forum: Announce Your Projects
Topic: The Legend of Zelda: Relics of the Past
Replies: 174
Views: 90688

Looks great!!! So how exactly do you work AI in basic? I kinda need something for Bomberman 83+....
by katmaster
Tue 28 Feb, 2006 1:40 am
Forum: Discontinued Projects
Topic: [Calc Wars] Status Update [22 Feb 2006]
Replies: 47
Views: 82964

Great to hear your still working on this!!! Along with Zelda and Metroid, this is one of the games I was most looking forward to. So finish it :)
by katmaster
Wed 22 Feb, 2006 2:07 am
Forum: Program Ideas
Topic: coolest game EVER!!!
Replies: 137
Views: 111028

Sounds awesome!!! I'm glad to see work is actually being done on this. As for me learning ASM, I'm just way to busy right now. Maybe this summer :)