yep
the original did barely fit on a floppy (1.44 MB) btw..
the compression ratio is somewhere near 80%
Search found 67 matches
- Tue 21 Jul, 2009 1:24 pm
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 51459
- Sun 19 Jul, 2009 2:17 pm
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 51459
Re: supaplex
time to post about progess... the engine is 99% done huraay as im on vacation (beach=stupid :x ), i have plenty of time to copy the levels (i have 10 out of 111 atm...) the compression routine al almost done (it works it just doest output anyting... :D ) due to compression being less effective than ...
- Tue 14 Jul, 2009 2:09 pm
- Forum: Programming Help
- Topic: [TI ASM] IM 2 randomness.
- Replies: 11
- Views: 24171
Re: [TI ASM] IM 2 randomness.
maybe there's a patern in your code??
- Sat 11 Jul, 2009 11:59 pm
- Forum: Programming Help
- Topic: [TI ASM] IM 2 randomness.
- Replies: 11
- Views: 24171
Re: [TI ASM] IM 2 randomness.
on a ti-84, i get the same results as you (0/1024)
i suppose it differs per chip, so the 84 / 83SE always jump to I*256+255, or the interrupts are triggered by the R register? you should check that, i'm too lazy
(theory: ti's designers got lazy and neglected to fully copy 83's PCB )
i suppose it differs per chip, so the 84 / 83SE always jump to I*256+255, or the interrupts are triggered by the R register? you should check that, i'm too lazy
(theory: ti's designers got lazy and neglected to fully copy 83's PCB )
- Fri 10 Jul, 2009 9:42 pm
- Forum: Programming Help
- Topic: [TI ASM] IM 2 randomness.
- Replies: 11
- Views: 24171
Re: [TI ASM] IM 2 randomness.
interesting
should we blame sigma for his resarch?
should we blame sigma for his resarch?
- Fri 10 Jul, 2009 9:37 pm
- Forum: Pixel Art
- Topic: Metroid Sprite Request
- Replies: 4
- Views: 12952
Re: Metroid Sprite Request
i think he meant 8*16 b/w sprites
- Sun 28 Jun, 2009 11:00 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Staff][Dev] GL 2D Game Engine
- Replies: 29
- Views: 68965
Re: [Staff][Dev] GL 2D Game Engine
impressive
- Sun 07 Jun, 2009 9:46 pm
- Forum: Programming Competition
- Topic: [News] Mini Programming Competition!
- Replies: 29
- Views: 96717
Re: [News] Mini Programming Competition!
now that's bad weather...
- Sun 31 May, 2009 9:15 pm
- Forum: Programming Competition
- Topic: [News] Mini Programming Competition!
- Replies: 29
- Views: 96717
Re: Mini Programming Competition!
...crash-ability?Timendus wrote:And will it be judged on code quality, graphics, originality..?
- Sat 30 May, 2009 1:44 pm
- Forum: Programming Competition
- Topic: [News] Mini Programming Competition!
- Replies: 29
- Views: 96717
Re: Mini Programming Competition!
cool
are we allowed to post screenshots of our progress?
are we allowed to post screenshots of our progress?
- Sat 23 May, 2009 9:11 pm
- Forum: Programming Help
- Topic: Why asm sucks today.
- Replies: 11
- Views: 21700
Re: Why asm sucks today.
if you think available debuggers suck, write your own
- Sat 16 May, 2009 2:59 pm
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 51459
Re: supaplex
how?
- Fri 15 May, 2009 7:57 pm
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 51459
Re: supaplex
imageshack caps at 1.5 mb, some screens are 8 MB
- Fri 15 May, 2009 12:49 pm
- Forum: General TI Discussion
- Topic: APack decompression for Z80!
- Replies: 9
- Views: 19787
Re: APack decompression for Z80!
sorry for the necropost , but the site is down... and i cant seem to find the program on ticalc or google
i may use this to compress supaplex levels (RLE compresses by about 62% (21 possible tiles), i need 80...)
i may use this to compress supaplex levels (RLE compresses by about 62% (21 possible tiles), i need 80...)
- Thu 14 May, 2009 1:38 pm
- Forum: Announce Your Projects
- Topic: supaplex
- Replies: 26
- Views: 51459
Re: supaplex
as revsoft is down, i quickly hacked together a wikidot site
http://stefand.wikidot.com/supaplex1
(maxcoderz smilies rock! )
http://stefand.wikidot.com/supaplex1
(maxcoderz smilies rock! )