Search found 2989 matches
- Mon 21 Sep, 2015 3:55 pm
- Forum: Off Topic
- Topic: Other places to discuss TI calcs
- Replies: 9
- Views: 45396
Re: Other places to discuss TI calcs
Ah I see. Strange. But again, CodeWalrus also has a plugin that prevents anyone with zero post from posting external links. [...] If you had such plugin in addition to Stop Forum Spam, maybe it could help? We manually approve all registrations, and those are still clearly from spammers. The problem...
- Mon 14 Sep, 2015 9:20 pm
- Forum: Off Topic
- Topic: Other places to discuss TI calcs
- Replies: 9
- Views: 45396
Re: Other places to discuss TI calcs
Yeah I remember that registrations were disabled due to spambots and lack of a proper anti-spam. I integrated Stop Forum Spam into the board registration system myself, but a few spammers still slip through and it was at the point where we had received no genuine registrations for months but lots o...
- Sat 04 Jan, 2014 2:13 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: mode 7
- Replies: 16
- Views: 74237
Re: mode 7
That does seem impressively speedy, considering the hardware it's running on! Great work
- Sun 22 Dec, 2013 6:39 am
- Forum: Off Topic
- Topic: Over Seven Years Ago
- Replies: 4
- Views: 24118
Re: Over Seven Years Ago
Good to hear from you Toaster, and glad to hear you've turned a hobby and interest into a successful career. What sort of development work are you doing? Are you still in contact with Calvin?
- Sun 22 Dec, 2013 6:30 am
- Forum: Staff Side Projects & Featured Projects
- Topic: mode 7
- Replies: 16
- Views: 74237
Re: mode 7
That looks really neat, tr1p1ea - did you get the opportunity to try it on hardware to see how well it performs?
- Wed 25 Sep, 2013 2:34 pm
- Forum: Latenite, Brass and EarlyMorning
- Topic: Brass - 1.0.5.3 update [06/02/2014]
- Replies: 300
- Views: 459829
Re: Brass - 1.0.5.2 update [Tuesday 24/09/2013]
It's been a while since I posted here, but there have been some updates to Brass: 1.0.5.2 - .branch directive no longer aligns to 3-byte boundaries. 1.0.5.1 - defined() function allows you to check whether macros are defined without needing to nest/duplicate .ifdef directives. 1.0.5.0 - .appheaderpa...
- Tue 08 Jan, 2013 1:04 pm
- Forum: solidFRAME
- Topic: solidFRAME discussion
- Replies: 28
- Views: 162611
Re: solidFRAME discussion
Very nice, and good to see you're thinking about how to apply the engine to a game and not just the graphics engine.
- Wed 02 Jan, 2013 11:34 pm
- Forum: Off Topic
- Topic: Happy new year! 2013-edition
- Replies: 7
- Views: 51055
Re: Happy new year! 2013-edition
Happy new year to you too, kv83. I hope everyone has an excellent 2013!
- Sun 30 Dec, 2012 3:16 am
- Forum: Metroid
- Topic: progress...
- Replies: 280
- Views: 552896
Re: progress...
Wow, nice one. I don't really know anything about Metroid, but it's interesting to see a piece of history resurrected like this!
- Fri 30 Nov, 2012 10:32 pm
- Forum: News and Information
- Topic: A Change in the Quote Box Background Color
- Replies: 6
- Views: 23220
Re: A Change in the Quote Box Background Color
I've now inverted them all (apart from forum link, which is only available as black on white).
- Fri 30 Nov, 2012 9:44 pm
- Forum: News and Information
- Topic: A Change in the Quote Box Background Color
- Replies: 6
- Views: 23220
Re: A Change in the Quote Box Background Color
They are indeed, as they seem to be inverted. Would it make more sense to swap unread/read so the read is black and the unread is white?
- Fri 30 Nov, 2012 7:12 pm
- Forum: News and Information
- Topic: A Change in the Quote Box Background Color
- Replies: 6
- Views: 23220
Re: A Change in the Quote Box Background Color
I was unable to vote on the poll as the default site skin was not compatible with the installed version of phpBB3. I updated the skin and it seems to have a new quote design - has that improved matters?
- Fri 30 Nov, 2012 5:45 pm
- Forum: solidFRAME
- Topic: solidFRAME discussion
- Replies: 28
- Views: 162611
Re: [Staff][Dev] 3D WireFrame Program
EDIT 4 - So many edits! It seems that no-one is replying :(. At any rate i am still working on this project. I'm not sure the forum marks posts as unread after edits - I was unaware you had updated this post with the latest edits until merthsoft's post! Maybe this thread could be moved/linked to th...
- Fri 30 Nov, 2012 2:51 am
- Forum: solidFRAME
- Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
- Replies: 16
- Views: 86826
Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
I gather it's the "before projecting" that is causing the error? Ah well, I look forwards to seeing where you take this next.
- Thu 29 Nov, 2012 4:55 pm
- Forum: solidFRAME
- Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
- Replies: 16
- Views: 86826
Re: solidFRAME - a 3D engine for the TI-83+ (SE Recommended)
I see - how have you implemented the backface culling at the moment?