Search found 368 matches

by NanoWar
Mon 24 Jul, 2006 10:34 am
Forum: Announce Your Projects
Topic: TinyCarZ !
Replies: 56
Views: 27973

Are you using tiles or is the map one big image?
Because I can imagine having only one map is very boring.
You could make external maps of course.
by NanoWar
Fri 21 Jul, 2006 10:25 pm
Forum: Latenite, Brass and EarlyMorning
Topic: EarlyMorning - Progress & Discussion
Replies: 176
Views: 189792

Oh YES! I am definitely interested.
by NanoWar
Fri 23 Jun, 2006 9:24 pm
Forum: Off Topic
Topic: The General "Funny Movie, Picture or Website" topi
Replies: 425
Views: 583081

Image
I don't know why this is so funny...
Mahahaha... :D
by NanoWar
Mon 19 Jun, 2006 5:47 pm
Forum: Off Topic
Topic: The worst sickness.. ever?
Replies: 36
Views: 26038

When they can help you it's not a waste.

Don't you know a doctor in your area?
Where do you normally go when you are sick and need tablets etc?
by NanoWar
Mon 19 Jun, 2006 5:37 pm
Forum: News and Information
Topic: New Mods :)
Replies: 175
Views: 113103

Come on.. a Zelda demo for lots of MaxCoins is a stupid idea. Stop spamming.

Make it 1 MaxCoin and don't post when it's ready to be selled. That'd add some fun.

And that smiley is revsoft's! :P
by NanoWar
Mon 19 Jun, 2006 1:00 pm
Forum: Off Topic
Topic: The worst sickness.. ever?
Replies: 36
Views: 26038

"just" food poisoning. Are you anti-doctor or something :) ? Don't hesitate on calling when you feel that sick!
by NanoWar
Mon 19 Jun, 2006 12:54 pm
Forum: Programming Help
Topic: [TI ASM]Title Animation
Replies: 11
Views: 7426

What is "parity" (jp pe,$NN) and how is it set?
by NanoWar
Fri 16 Jun, 2006 12:59 pm
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 191609

by NanoWar
Fri 16 Jun, 2006 11:40 am
Forum: Programming Help
Topic: [TI ASM] Fastest way to check for a keypress
Replies: 11
Views: 6150

I'm not sure how you use "bit" correctly. Edit: Cross post benryves: "bit X,a ; X=0-7" seems to be right. Multiple key presses: Look at this: KDown .equ 254 ; = %11111110 KLeft .equ 253 ; = %11111101 KRight .equ 251 ; = %11111011 KUp .equ 247 ; = %11110111 When you press right an...
by NanoWar
Fri 16 Jun, 2006 10:19 am
Forum: Programming Help
Topic: [TI ASM] Fastest way to check for a keypress
Replies: 11
Views: 6150

So you are doing:

Code: Select all

    bit     X,a     ;X = 0-7
    jp      z,...   ;is the z flag set if true?
?
by NanoWar
Fri 16 Jun, 2006 10:11 am
Forum: News and Information
Topic: New Mods :)
Replies: 175
Views: 113103

I made my version of a DS: Image
and a Desolate doll: Image (needs some transparent background)
by NanoWar
Fri 16 Jun, 2006 9:49 am
Forum: Off Topic
Topic: Magic the gathering
Replies: 24
Views: 15790

Yeah, I used to play MTG. I played it 3 years or something ending up with an "affinity deck". The Mirrodin mainstream one :).
I'm not buying any card anymore, because my friends stopped playing and I lost interest. Maybe later again...
by NanoWar
Fri 16 Jun, 2006 9:40 am
Forum: Programming Help
Topic: [TI ASM] Fastest way to check for a keypress
Replies: 11
Views: 6150

ld a,0ffh out (1),a ld a,Group1 out (1),a in a,(1) cp KRight ... Key codes (long): ;0ffh - resets the keyboard Group1 =0feh Group2 =0fdh Group3 =0fbh Group4 =0f7h Group5 =0efh Group6 =0dfh Group7 =0bfh ;Group 1 KDown .equ 254 KLeft .equ 253 KRight .equ 251 KUp .equ 247 ;Group 2 KEnter .equ 254 KPlu...
by NanoWar
Thu 15 Jun, 2006 7:52 pm
Forum: Off Topic
Topic: The Happy Birthday Thread
Replies: 538
Views: 1049005

Happy Birthday!
I hope you had a nice day. (party tomorrow? :))
by NanoWar
Thu 15 Jun, 2006 3:10 pm
Forum: General TI Discussion
Topic: TASM on calc. Has anyone tried it?
Replies: 35
Views: 32527

So, what are you doing here? :)