Search found 128 matches
- Wed 30 Nov, 2005 12:35 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
Hmm... I don't really know how what kind of math I'd use to determine if a space can be walked on with that, though. Currently, for the collision detection matrix, it's a bunch of ones and zeros, ones showing solid objects, and zeros showing walkable objects. Of course, I could also redesign the way...
- Tue 29 Nov, 2005 12:15 pm
- Forum: Pixel Art
- Topic: Face Sprites
- Replies: 12
- Views: 8652
Speaking of megaman http://img506.imageshack.us/img506/8743/untitled5tu.jpg Eh... I like my Zero mugshot better... No offense to Crashman there or anything. I just frankly like the Zero one the most out of all the ones I made. Beta (Protoman lookalike, upper right) and Sigma (lower right) also turn...
- Tue 29 Nov, 2005 6:31 am
- Forum: Pixel Art
- Topic: Face Sprites
- Replies: 12
- Views: 8652
- Tue 29 Nov, 2005 6:03 am
- Forum: Pixel Art
- Topic: Face Sprites
- Replies: 12
- Views: 8652
I still have the faces from EoF somewhere, I think... Lemme check... Edit: Aha, here we go: http://img.photobucket.com/albums/v190/BetaSword/FACES.jpg Yeah... EoF was going to have Megaman characters in it. Oh, if you're gonna use any of those, I only ask that you change them a bit, cause versions o...
- Tue 29 Nov, 2005 5:08 am
- Forum: General TI Discussion
- Topic: Meeting in A'dam
- Replies: 68
- Views: 42499
- Tue 29 Nov, 2005 1:12 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
No... This is from the OmniCalc version. Basically, what it does, is first, it goes into the program EROOMS with a certain variable set, that determines which room is copied to the matrices. It copies both the room tile matrix, and the room collision detection matrix. Then it draws all of them to th...
- Tue 29 Nov, 2005 1:05 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
Calc Capture? Does it take animated shots from the calc itself or something? Or only from emulators? Cause I tried putting the SE rom into TilEm, and it pretty much ran at thesame speed as the normal 83+ emulation... Edit: Nevermind. It is only for emulators (I don't really know how they'd make one ...
- Tue 29 Nov, 2005 12:59 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
- Mon 28 Nov, 2005 8:00 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
Oy... Can't seem to figure out how to get a rom image of an 83+SE. Tried the 83 version, didn't work. VTI won't connect through the USB port. Oy. Edit: Ok, got the rom image, but I'm using TilEm, cause I wasn't able to figure out quite how to use PindurTI. But I don't know how to get animated shots ...
- Mon 28 Nov, 2005 5:39 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
Could you make a screenshot of the game in action?:) Screenshot in action? Don't have any way to, due to the fact that it uses OmniCalc, and unless some emulator came out that works with Flash RAM and applications and such, I wouldn't be able to. And sitesled, eh? I'll check it out. Edit: Yeah, so ...
- Mon 28 Nov, 2005 4:41 am
- Forum: Off Topic
- Topic: CHECK YOUR VISION
- Replies: 23
- Views: 11624
- Mon 28 Nov, 2005 4:30 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
- Mon 28 Nov, 2005 3:01 am
- Forum: xLIB
- Topic: The New xLIB - An APP
- Replies: 610
- Views: 1385686
Erm... If you by any chance need any more testing, tr1p...
mijnnamkceid@aol.com
Either way, can't wait for this to be released, so I can check it out, and see if this'll do the trick to re-re-re-resurrect SO.
mijnnamkceid@aol.com
Either way, can't wait for this to be released, so I can check it out, and see if this'll do the trick to re-re-re-resurrect SO.
- Mon 28 Nov, 2005 2:49 am
- Forum: Discontinued Projects
- Topic: [SHATTERED OASIS] Oh gosh, not again...
- Replies: 69
- Views: 109934
Sorry for the double post, but hey, it's important. Ish. So I found the graph link. *much rejoicing* Which means, in theory, I can work on SO some more. But what else does it mean, you ask? Simple. I can show that I'm not a lazy bastard, and effing release stuff, like I said I would long long ago. W...
- Mon 28 Nov, 2005 1:54 am
- Forum: Off Topic
- Topic: CHECK YOUR VISION
- Replies: 23
- Views: 11624