Search found 128 matches

by BetaSword
Wed 30 Nov, 2005 12:35 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Hmm... I don't really know how what kind of math I'd use to determine if a space can be walked on with that, though. Currently, for the collision detection matrix, it's a bunch of ones and zeros, ones showing solid objects, and zeros showing walkable objects. Of course, I could also redesign the way...
by BetaSword
Tue 29 Nov, 2005 12:15 pm
Forum: Pixel Art
Topic: Face Sprites
Replies: 12
Views: 8652

Speaking of megaman http://img506.imageshack.us/img506/8743/untitled5tu.jpg Eh... I like my Zero mugshot better... No offense to Crashman there or anything. I just frankly like the Zero one the most out of all the ones I made. Beta (Protoman lookalike, upper right) and Sigma (lower right) also turn...
by BetaSword
Tue 29 Nov, 2005 6:31 am
Forum: Pixel Art
Topic: Face Sprites
Replies: 12
Views: 8652

No problem. I'm glad to see stuff from EoF actually being put to use, long after it's death.
by BetaSword
Tue 29 Nov, 2005 6:03 am
Forum: Pixel Art
Topic: Face Sprites
Replies: 12
Views: 8652

I still have the faces from EoF somewhere, I think... Lemme check... Edit: Aha, here we go: http://img.photobucket.com/albums/v190/BetaSword/FACES.jpg Yeah... EoF was going to have Megaman characters in it. Oh, if you're gonna use any of those, I only ask that you change them a bit, cause versions o...
by BetaSword
Tue 29 Nov, 2005 5:08 am
Forum: General TI Discussion
Topic: Meeting in A'dam
Replies: 68
Views: 42499

I live off in Illinois... Nobody lives there. Except for... Umm... Me.
by BetaSword
Tue 29 Nov, 2005 1:12 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

No... This is from the OmniCalc version. Basically, what it does, is first, it goes into the program EROOMS with a certain variable set, that determines which room is copied to the matrices. It copies both the room tile matrix, and the room collision detection matrix. Then it draws all of them to th...
by BetaSword
Tue 29 Nov, 2005 1:05 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Calc Capture? Does it take animated shots from the calc itself or something? Or only from emulators? Cause I tried putting the SE rom into TilEm, and it pretty much ran at thesame speed as the normal 83+ emulation... Edit: Nevermind. It is only for emulators (I don't really know how they'd make one ...
by BetaSword
Tue 29 Nov, 2005 12:59 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Thanks, everyone, for the PTI help. Thusly... Here.

Image

Realize, that on the 83+SE, it runs quite a lot faster and smoother, too.
by BetaSword
Mon 28 Nov, 2005 8:00 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Oy... Can't seem to figure out how to get a rom image of an 83+SE. Tried the 83 version, didn't work. VTI won't connect through the USB port. Oy. Edit: Ok, got the rom image, but I'm using TilEm, cause I wasn't able to figure out quite how to use PindurTI. But I don't know how to get animated shots ...
by BetaSword
Mon 28 Nov, 2005 5:39 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Could you make a screenshot of the game in action?:) Screenshot in action? Don't have any way to, due to the fact that it uses OmniCalc, and unless some emulator came out that works with Flash RAM and applications and such, I wouldn't be able to. And sitesled, eh? I'll check it out. Edit: Yeah, so ...
by BetaSword
Mon 28 Nov, 2005 4:41 am
Forum: Off Topic
Topic: CHECK YOUR VISION
Replies: 23
Views: 11624

CompWiz wrote:You don't have a life anymore(did you ever?)
Psh. Yeah right. Me? A life? Never.
by BetaSword
Mon 28 Nov, 2005 4:30 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Who says I had a life to begin with, though?

:wink:
by BetaSword
Mon 28 Nov, 2005 3:01 am
Forum: xLIB
Topic: The New xLIB - An APP
Replies: 610
Views: 1385686

Erm... If you by any chance need any more testing, tr1p...

mijnnamkceid@aol.com

:wink:

Either way, can't wait for this to be released, so I can check it out, and see if this'll do the trick to re-re-re-resurrect SO.
by BetaSword
Mon 28 Nov, 2005 2:49 am
Forum: Discontinued Projects
Topic: [SHATTERED OASIS] Oh gosh, not again...
Replies: 69
Views: 109934

Sorry for the double post, but hey, it's important. Ish. So I found the graph link. *much rejoicing* Which means, in theory, I can work on SO some more. But what else does it mean, you ask? Simple. I can show that I'm not a lazy bastard, and effing release stuff, like I said I would long long ago. W...
by BetaSword
Mon 28 Nov, 2005 1:54 am
Forum: Off Topic
Topic: CHECK YOUR VISION
Replies: 23
Views: 11624

Damn you to hell! AUGH!! Heart... Not... Responding...

*death*