Search found 493 matches

by merthsoft
Mon 09 Jul, 2007 11:37 pm
Forum: General TI Discussion
Topic: Let's start the channel back up!
Replies: 12
Views: 9739

Andy_J wrote:There's more to life than just calcs, belive it or not.
That's the stupidest thing I've ever heard...
by merthsoft
Sat 07 Jul, 2007 6:43 am
Forum: General TI Discussion
Topic: Wow, calcg.org's great scam
Replies: 9
Views: 8692

Forced vi, that's really harsh. But what's ACM?
by merthsoft
Sat 07 Jul, 2007 4:26 am
Forum: General TI Discussion
Topic: Wow, calcg.org's great scam
Replies: 9
Views: 8692

Uh-oh, sounds like there is going to be a forum war of some sort happening here... Why did a calculator game website make a calculator game competition?
by merthsoft
Fri 22 Jun, 2007 3:21 pm
Forum: General TI Discussion
Topic: [BASIC Challenge # 1] Destroy the LURD code!
Replies: 16
Views: 17081

Hmm, well, you need something in there that he doesn't have.
by merthsoft
Fri 22 Jun, 2007 2:26 pm
Forum: General TI Discussion
Topic: [BASIC Challenge # 1] Destroy the LURD code!
Replies: 16
Views: 17081

That's what I had to modify, it needs to be
Repeat ans
getKey->ans
End
But either way, it was 94 bytes, just like kalan_vod's...
by merthsoft
Fri 22 Jun, 2007 3:03 am
Forum: General TI Discussion
Topic: [BASIC Challenge # 1] Destroy the LURD code!
Replies: 16
Views: 17081

Jim e: Your 8 line one works a lot better, and is 106 bytes, on top of that it only uses one variable, very impressive... The 5 line one works poorly, and is 99 bytes... The performance is defiantly worth the 7 bytes. In contrast, King Harold's non-blinking one (which I had to modify to work) takes ...
by merthsoft
Sun 17 Jun, 2007 6:53 pm
Forum: Announce Your Projects
Topic: [GBA] TI83 Emulator
Replies: 36
Views: 52372

That was four hours.
by merthsoft
Tue 22 May, 2007 3:42 pm
Forum: Off Topic
Topic: PICAXE
Replies: 1
Views: 3793

PICAXE

So, after seeing Benryves' really cool thing with the sound and stuff, I decided that I want to play around with a microcontroller or two, do you guys have any suggestions for where to start?
by merthsoft
Sun 06 May, 2007 4:02 pm
Forum: Off Topic
Topic: Project Offset: A storm is coming
Replies: 26
Views: 23673

It's an fps
by merthsoft
Sun 06 May, 2007 8:40 am
Forum: Off Topic
Topic: The Happy Birthday Thread
Replies: 538
Views: 892000

Mine, today, 19 :D
by merthsoft
Thu 05 Apr, 2007 9:59 pm
Forum: News and Information
Topic: MeowHead2adg1
Replies: 10
Views: 14253

Such drama
by merthsoft
Thu 29 Mar, 2007 3:09 am
Forum: Announce Your Projects
Topic: Donkey Kong
Replies: 18
Views: 11961

The two pixel scrolling looks a lot smoother than the one, and the parallax effect is really neat.
by merthsoft
Wed 07 Mar, 2007 2:43 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] Conway's Game of Life!
Replies: 28
Views: 47358

84+se 2.41 Works fine, well, great actually. Some nice things are pretty much what's already been said, in game editor, wrap on/off, speed control. Also, though, if there were some way to change the bound, like, instead of the whole pic, I jsut want a 50x50 square, something like that. And maybe cus...
by merthsoft
Thu 01 Mar, 2007 4:26 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] Conway's Game of Life!
Replies: 28
Views: 47358

Haha, I thought that was my old email on my profile, time to remove that :D
by merthsoft
Wed 28 Feb, 2007 10:48 pm
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Beta] Conway's Game of Life!
Replies: 28
Views: 47358

I f-ing love Conways game of life
Mcfall_s
@
denison.
ed
u

I break it up 'cause I don't want spam, not to piss ypou off...