Search found 1454 matches
- Mon 17 Jan, 2005 7:37 pm
- Forum: Off Topic
- Topic: What does your username mean?
- Replies: 168
- Views: 80886
I played the demo, it was unbelievable! On the smal screen the gfx look almost as good as GC. They had two DSes set up next to each other at EB, and I played wirelessly with a friend! I personally love the stylus control, it's almost like a mouse- which in my opinion is the best type of control for ...
- Sun 16 Jan, 2005 5:46 pm
- Forum: Announce Your Projects
- Topic: Aura
- Replies: 110
- Views: 43150
I revamped the collision detection engine, the screenshots didnt show it in effect but it was fairly slow before. Now it's about three-quarters as fast as the screenshots, whereas before i was about a quarter as fast. Now I'm beginning work on the biggest eye-candy yet; overhead sprite masking. This...
- Wed 12 Jan, 2005 1:09 am
- Forum: Announce Your Projects
- Topic: Aura
- Replies: 110
- Views: 43150
Trust me, it's actually much more visible on-calc, except for the blurring when the sprite is in motion (can't be helped, it's because of the masking.) As to how I did the masking, I used Omnicalc to OR the mask to the screen, then XORed an inverted sprit, so then the sprite is inverted over the mas...
- Sun 09 Jan, 2005 8:23 pm
- Forum: Discontinued Projects
- Topic: [MARIO] Mario
- Replies: 76
- Views: 104527
- Sun 09 Jan, 2005 8:19 pm
- Forum: Announce Your Projects
- Topic: Aura
- Replies: 110
- Views: 43150
Aura
Well, this has been kindof on a back burner for a while: I was planning to wait until I had better command of asm, but I don't seem to be able to hold my interest in it. Now, however, I think I have the skills to do most of what I wanted to do in Basic. So here's my latest project, (Ender's Game is ...
- Tue 04 Jan, 2005 1:50 am
- Forum: Off Topic
- Topic: Addicted to MaxCoderz
- Replies: 14
- Views: 10264
- Sun 02 Jan, 2005 8:19 pm
- Forum: Off Topic
- Topic: DS or PSP?
- Replies: 95
- Views: 36488
I tried the Metroid Hunters DS demo at EB, they had two DSes set up and I played over wireless with a friend! I wasn't sure how good the stylus would be, but it's almost as good as amouse in first-person games on pc! I've never liked using a c-stick for looking in 3d games, it's not precise enough, ...
- Mon 27 Dec, 2004 11:30 pm
- Forum: Off Topic
- Topic: Your Computer Specs
- Replies: 276
- Views: 107050
- Mon 27 Dec, 2004 12:05 am
- Forum: Off Topic
- Topic: Your Computer Specs
- Replies: 276
- Views: 107050
I have a 60 mhz Pentium, 48 mb RAM, 230 gb HD, Windows 3.1 no longer works so I have to use DOS. Beat that! As for the computer I actually use: 1.7 ghz Athlon XP 2000+ 512 MB PC1333 SD RAM 128 MB Mad Dog GeForce 4 MX4000 AGP 40 GB Maxtor 7200 rpm 8 MB cache HD in 3 partions (10 GB NTFS, 20 GB FAT32,...
- Sun 26 Dec, 2004 11:57 pm
- Forum: Metroid
- Topic: progress...
- Replies: 280
- Views: 556440
I'd put a small line for each energy tank next to a number representing the energy in the current tank (partially erase an energy tank icon if it's empty) , a small missile icon and a number for missiles (I'm thinking a Fusion-style missile upgrade system would be best, rather than having to switch ...
- Thu 23 Dec, 2004 5:23 pm
- Forum: General TI Discussion
- Topic: Reuben Quest: Ev Awakening
- Replies: 19
- Views: 37182