Search found 88 matches
- Wed 12 Aug, 2009 9:06 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Zelda (Best Project 2005)
- Replies: 727
- Views: 717843
Re: [Featured][Dev] Zelda (Best Project 2005)
The highlight effect is a eye candy. I will see if in normal colour it is also nice. (background white, letters black) The game is full of animations from what we can see in screenshots. There is no need now to say it is going to be legendary. :P The screenshots talk from themselfs. And we haven't s...
- Tue 11 Aug, 2009 6:40 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Wizards
- Replies: 218
- Views: 267279
Re: [Featured][Dev] Wizards
err, blame slow Internet, not me...
- Tue 11 Aug, 2009 6:39 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Wizards
- Replies: 218
- Views: 267279
Re: [Featured][Dev] Wizards
In a card games, who cares.NanoWar wrote:(Original post on revsoft.org.)
Complete rewrite of the deck building screen:
This is like the only game with no story at all. Omg.
- Tue 11 Aug, 2009 6:37 pm
- Forum: Desolate
- Topic: Desolate Re-write
- Replies: 161
- Views: 972866
Re: Desolate Re-write
The font is starting to be hilarious.
- Tue 11 Aug, 2009 6:18 pm
- Forum: Programming Competition
- Topic: Rain Competition Results
- Replies: 12
- Views: 42686
Re: Rain Competition Results
I will post links to downloads if the authors permit. Go ahead you got my blessing. I wasn't expecting a ASCII rain. :) It looks Matrix, only miss more letters and greenish colours. If I had chosen to go ASCII way, I would do it very different... The ASM is quite bad weather. Oh, I was expecting mo...
- Thu 16 Jul, 2009 10:40 am
- Forum: Desolate
- Topic: Desolate Re-write
- Replies: 161
- Views: 972866
Re: Desolate Re-write
I am starting to defend the font is genious. With some using to it, you read very well.qarnos wrote:Holy crap! Those reflections are pretty sweet! Nice job.
But I agree with Spencer about the font
- Thu 16 Jul, 2009 10:37 am
- Forum: Programming Help
- Topic: [TI ASM] IM 2 randomness.
- Replies: 11
- Views: 23624
Re: [TI ASM] IM 2 randomness.
Just curious.
Turning this to useful would be awesome.
I don't say any theory because I am not hardware specialist...
But there is some documentation around this...
Turning this to useful would be awesome.
I don't say any theory because I am not hardware specialist...
But there is some documentation around this...
- Thu 16 Jul, 2009 10:23 am
- Forum: Programming Competition
- Topic: [News] Mini Programming Competition!
- Replies: 29
- Views: 93338
Re: [News] Mini Programming Competition!
Great, I will like to see. Mine doesn't seem that creative but it is quite fast.builderboy wrote:I think i will do this!
I have a good idea... And original!
I have sent my entry.
- Wed 24 Jun, 2009 9:34 pm
- Forum: Aether 3D
- Topic: Screenshots
- Replies: 6
- Views: 33778
Re: Screenshots
Yes, they are. Only now I really started to see the beauty of the textures.
Almost get me to code them or make a draw with them.
Almost get me to code them or make a draw with them.
- Wed 24 Jun, 2009 9:24 pm
- Forum: Program Ideas
- Topic: Omnipotens Molior: The Almighty Construct
- Replies: 46
- Views: 55347
Re: Omnipotens Molior: The Almighty Construct
By 4-way he means you can move in 4 directions, maybe?
ProphetsDementia it is hard to you to communicate, it seems.
It is a pity to not be able to inform us better about this project...
A demo is better than 1 million words. So surprise us when you can.
ProphetsDementia it is hard to you to communicate, it seems.
It is a pity to not be able to inform us better about this project...
A demo is better than 1 million words. So surprise us when you can.
- Tue 23 Jun, 2009 10:42 pm
- Forum: Staff Side Projects & Featured Projects
- Topic: [Featured][Dev] Game Boy Emulator
- Replies: 28
- Views: 68303
Re: [Featured][Dev] Game Boy Emulator
I agree. It could only be useful if someone wanted to optimize it.calc84maniac wrote:I'm not really sure. It's kind of messy, not to mention unfinished... and I'm not quite sure what people would use it for.
- Sun 21 Jun, 2009 1:11 pm
- Forum: Programming Competition
- Topic: [News] Mini Programming Competition!
- Replies: 29
- Views: 93338
Re: [News] Mini Programming Competition!
Contest extended to July 30th! On account that ive told hardly anyone about it and it will give me more time to organise trophies etc. It is very time for a mini-contest but ok. My BASIC entry idea just more artistic work because the code is not going to change much. And with exams done am I finish...
- Tue 09 Jun, 2009 8:05 am
- Forum: Staff Side Projects & Featured Projects
- Topic: [Staff][Demo] Metroid Infinity
- Replies: 39
- Views: 168048
Re: [Staff][Demo] Metroid Infinity
If they are hard, no not really.CDI wrote:Though do you think people would get sick of the same levels 3 or 4 times over? lol
I played the same level 5 times to beat the boss with less of 2 lifes in Zero series.
- Sat 06 Jun, 2009 1:18 pm
- Forum: Aether 3D
- Topic: Progress Thread - New demo - Cobra Mk III (18-May-08)
- Replies: 319
- Views: 350010
Re: Progress Thread - New demo - Cobra Mk III (18-May-08)
Looks nice. Ah, I need to master images handling. I could can make cool stuff.
- Fri 05 Jun, 2009 9:24 pm
- Forum: News and Information
- Topic: Important: New registrations enabled again (UPDATED)
- Replies: 10
- Views: 333487
Re: Important: New registrations disabled
I don't comprehend.
What is this doing in BBC BASIC section
EDIT: oh, it is an announcement in every place. This is the first forum I see with this option...
What is this doing in BBC BASIC section
EDIT: oh, it is an announcement in every place. This is the first forum I see with this option...