Search found 493 matches

by merthsoft
Tue 03 Jun, 2014 9:29 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143451

Re: solidFRAME discussion

The cube looks good--and speedy! Do you foresee much more slow down?
by merthsoft
Tue 12 Feb, 2013 2:06 am
Forum: xLIB
Topic: Next version of xLIB - features?
Replies: 215
Views: 256116

Re: Next version of xLIB - features?

Wow, this looks great! It's exciting to see hybrid basic stuff still get put out there!
by merthsoft
Wed 23 Jan, 2013 10:38 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143451

Re: solidFRAME discussion

Haha, it amazes me how this went from a no-roadmap tech demo into this much more full game-type-thing, and I imagine it's soon to be a full-on game! This is great :)
by merthsoft
Wed 23 Jan, 2013 9:54 pm
Forum: Off Topic
Topic: Our Forever Projects
Replies: 4
Views: 20225

Re: Our Forever Projects

Can programs we've released but that we'll still be working on forever count? Because then TokenIDE is definitely one of those.
by merthsoft
Mon 21 Jan, 2013 11:19 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143451

Re: solidFRAME discussion

Yes, this is looking quite good, tr1p--can't wait to see more (and to play with it myself)!
by merthsoft
Tue 15 Jan, 2013 3:02 am
Forum: Announce Your Projects
Topic: TokenIDE - A Computer-Side BASIC IDE
Replies: 8
Views: 24786

Re: TokenIDE - A Computer-Side BASIC IDE

For anyone who missed it, ticalc.org has featured Tokens! I'm very excited about this.
by merthsoft
Thu 03 Jan, 2013 4:05 pm
Forum: Metroid
Topic: progress...
Replies: 280
Views: 494031

Re: progress...

Wow, this is quite exciting! It looks great--is this the state it was in, or have you added stuff to it as well? Is the collision pixel-perfect?
by merthsoft
Thu 03 Jan, 2013 3:59 pm
Forum: Off Topic
Topic: Happy new year! 2013-edition
Replies: 7
Views: 43384

Re: Happy new year! 2013-edition

Hooray! Happy New Year!
by merthsoft
Mon 31 Dec, 2012 10:21 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 143451

Re: solidFRAME discussion

Oooh, that's so pretty! Nice work. Can you shoot the ships?
by merthsoft
Mon 10 Dec, 2012 10:53 pm
Forum: News and Information
Topic: [News] ticalc.org POTY 2012
Replies: 2
Views: 29939

Re: [News] ticalc.org POTY 2012

There's such a huge selection it's hard to pick! I wish we could vote for multiple. I ultimately settled on Alien Breed 5. Though others were more technically interesting, the wave of nostalgia I got from playing ABV really pushed it over for me.
by merthsoft
Mon 10 Dec, 2012 5:20 pm
Forum: solidFRAME
Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
Replies: 16
Views: 79004

Re: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE

That's pretty impressive. What about multiple light-sources?
by merthsoft
Mon 10 Dec, 2012 5:17 pm
Forum: Announce Your Projects
Topic: TokenIDE - A Computer-Side BASIC IDE
Replies: 8
Views: 24786

Re: TokenIDE - A Computer-Side BASIC IDE

I've uploaded a new version at ticalc. Here's a screenshot:
Image
Download: http://www.ticalc.org/archives/files/fi ... 43315.html
Follow the link for some nice screenshots from Linux, too :)
by merthsoft
Thu 06 Dec, 2012 3:19 pm
Forum: solidFRAME
Topic: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE)
Replies: 16
Views: 79004

Re: [News][Staff] solidFRAME - a 3D engine for the TI-83+(SE

The slower-spinning cube does indeed make it more clear what you're doing--and it looks great! Does that work with multiple objects? Does it perform well?

Also, that X-Wing looks great :)
by merthsoft
Fri 30 Nov, 2012 10:15 pm
Forum: News and Information
Topic: A Change in the Quote Box Background Color
Replies: 6
Views: 21124

Re: A Change in the Quote Box Background Color

Yeah, I think that would look better.
by merthsoft
Fri 30 Nov, 2012 9:19 pm
Forum: News and Information
Topic: A Change in the Quote Box Background Color
Replies: 6
Views: 21124

Re: A Change in the Quote Box Background Color

Yes, I quite like the new quote style. However, the icons for post indicators are a little bothersome :P