Search found 493 matches

by merthsoft
Wed 30 Mar, 2005 3:16 pm
Forum: Announce Your Projects
Topic: Simple 3D Maze Engine
Replies: 17
Views: 11739

Hey, I still get lost in Wolfenstein 3D!
That might be a neat thing to make using this engine... I've always wanted a good FPS, but with black and white it can only look so good, but with RGP making it's way, maybe it could be possible to have a greyscale FPS...
by merthsoft
Wed 30 Mar, 2005 3:12 pm
Forum: Announce Your Projects
Topic: ASM tool for BASIC programmers
Replies: 87
Views: 35706

I said this at EPS, but I figured I'd say it here too:
Another useful routine would be the rectangle drawing function from CODEX.
by merthsoft
Wed 30 Mar, 2005 3:07 pm
Forum: Announce Your Projects
Topic: Metroid II: Evolution (formerly Diortem)
Replies: 314
Views: 194470

particularly brilliant programmer or technical expert
That means you are a hacker, Kevin, because what you do in BASIC is brilliant...
by merthsoft
Wed 30 Mar, 2005 3:05 pm
Forum: General TI Discussion
Topic: TI to PICAXE - now it should be easy to make extra hardware!
Replies: 11
Views: 5761

Which PIC compiler did you use?
by merthsoft
Tue 29 Mar, 2005 3:08 pm
Forum: xLIB
Topic: Bug
Replies: 19
Views: 42985

Bug

I've mentioned this to you before, Tr1p, but I was able to use a simple solution, now it matters a little bit more... If you have a matrix that has zero in it (the matrix being your map), and you use the omnicalc sprite routine, it messes up, here's some code... {1:Asm(prmXLIB {2,0:Asm(prgmXLIB Whil...
by merthsoft
Mon 28 Mar, 2005 12:56 am
Forum: Programming Competition
Topic: DO YOU ENTER?
Replies: 84
Views: 110091

Assumptions are fun...
by merthsoft
Mon 28 Mar, 2005 12:08 am
Forum: Program Ideas
Topic: Symbols
Replies: 34
Views: 22321

@Kevin: I've never had troubles with my calc crashing (then again, I don't use vvvvvveeeerrrrryyyyyy long entries. I have restor mem, it's actually saved me because of crashes, and the custom menu works fine (without Gambit's app). @Gambit: Nice job, I can't test it, but that;s what I was thinking.....
by merthsoft
Fri 25 Mar, 2005 7:14 pm
Forum: xLIB
Topic: Ideas
Replies: 22
Views: 46698

Ideas

I only have one idea at the moment: would it be possible to do sprites and the tilemap in a similar way that Omnicalc does, using any height, and any width divisible by 8 (so you can have 8hx8w or 12hx8w, or 12hx16w), something like that. Or even just make it have to be some factor of 8 for both, th...
by merthsoft
Fri 25 Mar, 2005 7:03 pm
Forum: Announce Your Projects
Topic: House Creator
Replies: 129
Views: 63592

Why don't you post a picture of the sprites you currently have, and then we can see what you need...
by merthsoft
Fri 25 Mar, 2005 6:59 pm
Forum: General TI Discussion
Topic: Who founded Maxcoderz?
Replies: 19
Views: 13653

I don't know much about changes, but I do know that there are differences between this forum, and ones like DetachedS. Basically how Kevin described the old MC is how DetatchedS is.
by merthsoft
Wed 23 Mar, 2005 10:54 pm
Forum: Announce Your Projects
Topic: House Creator
Replies: 129
Views: 63592

Yes
by merthsoft
Wed 23 Mar, 2005 12:21 am
Forum: Off Topic
Topic: PM's
Replies: 28
Views: 12237

The only time I get a PM is when I send one... That actually seems logical.
by merthsoft
Wed 23 Mar, 2005 12:18 am
Forum: General TI Discussion
Topic: Status: lack of motivation or lack of time? I dunno...
Replies: 35
Views: 15216

I have the same problem Kevin, and it seems everyone does, and for me it's not even that I'm at the max of my BASIC skills... Maybe you should take a small hiatus, even if it's as long as a month, to just not code, it might help...
by merthsoft
Tue 22 Mar, 2005 9:56 pm
Forum: Program Ideas
Topic: Symbols
Replies: 34
Views: 22321

It looks as though what Yuki did is what I wanted, but an app version would be nice...
by merthsoft
Mon 21 Mar, 2005 12:26 am
Forum: Programming Help
Topic: [TI basic] Help Optimize
Replies: 14
Views: 4885

Ok, I had this problem too, and the only way I ever got it to work was to have the sprite that you want to be the backgrond (like, the floor, or whatever) should be like, 1, but not 0 in the pic file. If it's not 0 right now, then you are doing something wrong...