Search found 340 matches

by chickendude
Fri 17 Sep, 2021 10:13 pm
Forum: Announce Your Projects
Topic: Darkblasters: A new graphical 84+/SE RPG written in TI-BASIC
Replies: 5
Views: 699

Re: Darkblasters: A new graphical 84+/SE RPG written in TI-BASIC

Awesome, your projects have always been really great, will have to toss this on my calc and give it a spin! I agree with tr1p1ea, the graphics look particularly nice.
by chickendude
Thu 11 Jun, 2020 3:31 pm
Forum: Announce Your Projects
Topic: First Fantasy: Mana Force
Replies: 16
Views: 27947

Re: First Fantasy: Mana Force

Nice, the exact same file works for the CE? I'll see if i can find where i put mine to test it out...
by chickendude
Mon 01 Jun, 2020 6:36 pm
Forum: Mode 7 Engine
Topic: TI-84+CE Mode 7 Engine development
Replies: 18
Views: 11090

Re: TI-84+CE Mode 7 Engine development

This is beautiful! Even in its current state it already looks really fun. calc84 also had some cool mode 7 stuff i believe for the b/w calcs.
by chickendude
Mon 01 Jun, 2020 6:23 pm
Forum: News and Information
Topic: The End has finally come - TI removes ASM support
Replies: 2
Views: 3266

Re: The End has finally come - TI removes ASM support

That's crazy! I am in the same boat, still have probably a dozen unfinished projects... Thanks for the warning, i hadn't heard about this!

EDIT: though my projects are pretty much all for b/w calcs ;)
by chickendude
Sat 25 Nov, 2017 3:55 pm
Forum: Off Topic
Topic: I need a copy of Early Morning
Replies: 2
Views: 9129

Re: I need a copy of Early Morning

What do you need Early Morning for these days anyway? I don't even remember what it does/did anymore, but there are much newer tools available now for z80 asm programming :)
by chickendude
Sun 18 Jan, 2015 11:58 am
Forum: Announce Your Projects
Topic: Robot War: Project Darkstar
Replies: 54
Views: 64580

Re: Robot War: Project Darkstar

Thanks, i actually got it working on the 83+ thanks to thepenguin's Fullrene. The updated .8xp can be downloaded here: http://revsoft.tifreakware.net/phpBB3/download/file.php?id=274 ...and source here: http://revsoft.tifreakware.net/phpBB3/download/file.php?id=275 Though NanoWar mentioned running ac...
by chickendude
Mon 10 Nov, 2014 11:04 am
Forum: Announce Your Projects
Topic: Robot War: Project Darkstar
Replies: 54
Views: 64580

Re: Robot War: Project Darkstar

Btw, i finished the port a couple days ago, you can download the 8xp/source here: http://www.mirari.fr/fg0c ..or just the 8xp here: http://www.mirari.fr/FRG1 I'm currently trying to figure out how to get it working on the 83+. Due to the size of the executable code i used Crabcake as a way to get ar...
by chickendude
Thu 23 Jan, 2014 5:37 pm
Forum: Desolate
Topic: Desolate Re-write
Replies: 161
Views: 168579

Re: Desolate Re-write

I think Desolate would be a perfect fit for the CSE, no scrolling screens and it would be really great to see all the detail of the grayscale version in color. :D
by chickendude
Thu 23 Jan, 2014 5:33 pm
Forum: Staff Side Projects & Featured Projects
Topic: mode 7
Replies: 16
Views: 27070

Re: mode 7

That does look really great. With some simple collision detection and a timer it would already make a pretty fun racing game :)
by chickendude
Thu 23 Jan, 2014 5:28 pm
Forum: Off Topic
Topic: Happy new year! 2013-edition
Replies: 7
Views: 15766

Re: Happy new year! 2013-edition

Happy 2014 ;)
by chickendude
Wed 05 Jun, 2013 8:20 am
Forum: Off Topic
Topic: Returning to Game Development
Replies: 7
Views: 13875

Re: Returning to Game Development

Kerey Roper?!?! Wow it's been nearly a decade since i've seen you around! Should i still be holding my breath for Part II to come around (or any chance on releasing what was done)? :P It seems like there's not much really on your site, or maybe it's just blocked here. Looking forward to seeing what ...
by chickendude
Fri 22 Feb, 2013 12:31 pm
Forum: Metroid
Topic: progress...
Replies: 280
Views: 253739

Re: progress...

*Bump*

Is there any news on progress (or potentially releasing the source)? :D
by chickendude
Sat 09 Feb, 2013 8:41 pm
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 68074

Re: solidFRAME discussion

Wow! This is amazing :shock: You've really already got a decent game set up. Who would've thought we'd ever be shooting down tie-fighters in 3D on our 83+s?
by chickendude
Thu 10 Jan, 2013 2:35 am
Forum: solidFRAME
Topic: solidFRAME discussion
Replies: 28
Views: 68074

Re: solidFRAME discussion

Wow, that's looking incredible! How many objects do you think you could reasonably handle at once right now? I love the screenshot of the little fighter circling the other two.
by chickendude
Sun 06 Jan, 2013 7:45 pm
Forum: Metroid
Topic: progress...
Replies: 280
Views: 253739

Re: progress...

I'd love to look at the source to this, the engine actually seems fairly similar to (maybe even more complex than?) another project i'm working on :)