Search found 962 matches

by Liazon
Fri 24 Jul, 2009 1:59 am
Forum: General TI Discussion
Topic: About releasing the source code
Replies: 12
Views: 28974

Re: About releasing the source code

I kind of have to agree that it might not be best to release "a mess." A lot of Jim's stuff was never really documented well imho, so it's kinda out there (in the mess known as group.revsoft.org), but collecting dust. This was partly because Jim didn't want people passing it off as their o...
by Liazon
Sun 19 Jul, 2009 11:36 pm
Forum: General TI Discussion
Topic: unlocking flash write protection
Replies: 1
Views: 10972

unlocking flash write protection

So did brandonw actually successfully find a universal way to unlock flash? http://www.brandonw.net/calculators/flashdrv.php Like does it work on all calculator models? On the topic of the archive, I was wondering if there was any way to guarantee that an archived variable gets put entirely on one p...
by Liazon
Fri 17 Jul, 2009 8:06 pm
Forum: Programming Competition
Topic: [News] Mini Programming Competition!
Replies: 29
Views: 84844

Re: [News] Mini Programming Competition!

gah! just realized contest ends this month! >.< won't be back in the states then... :(

entries so far look really good!
by Liazon
Thu 16 Jul, 2009 9:32 pm
Forum: Pixel Art
Topic: Pixel stickfigure man
Replies: 8
Views: 38960

Re: Pixel stickfigure man

oh now i remember! 3fg asked me if he could use those for SSP2. I wonder how that's coming along?

Regardless, Desolate rewrite looks awesome tr1p1ea! amazing as always.

btw, are apps allowed for the rain contest?

seems much has changed while I've been gone.
by Liazon
Thu 16 Jul, 2009 3:55 am
Forum: Pixel Art
Topic: Pixel stickfigure man
Replies: 8
Views: 38960

Re: Pixel stickfigure man

Most likely it was tiny dude? http://threefingeredguy.revsoft.org/ngamesample1.gif http://threefingeredguy.revsoft.org/ngamesample2.gif http://threefingeredguy.revsoft.org/fall.gif These particular ones are by 3fg. There are more, with some really complex moves around here somewhere im sure. O.O wh...
by Liazon
Fri 12 Sep, 2008 2:07 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] 8-level Grayscale Routines
Replies: 22
Views: 56084

Re: [Staff][Dev] 8-level Grayscale Routines

insanity! at least the price of 84+SEs has gone down around here. maybe more ppl can appreciate 8 lvl gray rpgs lol
by Liazon
Mon 08 Sep, 2008 10:53 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] 8-level Grayscale Routines
Replies: 22
Views: 56084

Re: [Staff][Dev] 8-level Grayscale Routines

that's insane!!! is it app compatible or does it need to run from RAM? any release any time soon?
by Liazon
Mon 08 Sep, 2008 10:49 am
Forum: Announce Your Projects
Topic: space shooter
Replies: 30
Views: 76157

Re: space shooter

what exactly is happening?
by Liazon
Mon 08 Sep, 2008 10:49 am
Forum: News and Information
Topic: Back in business
Replies: 50
Views: 100843

Re: Back in business

WOOT!
by Liazon
Tue 15 Jul, 2008 1:18 am
Forum: Staff Side Projects & Featured Projects
Topic: [Featured][Dev]Robot War 2: Official Announcement
Replies: 100
Views: 320974

OMG it's a warzone!
by Liazon
Mon 16 Jun, 2008 9:50 pm
Forum: Announce Your Projects
Topic: [TI-Z80 APP] A puzzle collection games pack
Replies: 50
Views: 73401

o.o that looks really good!
by Liazon
Fri 06 Jun, 2008 2:07 am
Forum: Off Topic
Topic: The Happy Birthday Thread
Replies: 538
Views: 832446

hey! happy birthday and welcome back!
by Liazon
Fri 06 Jun, 2008 2:07 am
Forum: General TI Discussion
Topic: Dead Calculator
Replies: 7
Views: 25990

hey! haven't seen you in awhile. how're ya doing?
by Liazon
Wed 04 Jun, 2008 2:33 am
Forum: Pixel Art
Topic: Teaching the ways of Pixel Art [Lesson 1: Making a sprite]
Replies: 27
Views: 52851

well, this is a pixel art thread.

there's an xlib thread for that reason. or just ask tr1p1ea ^^
by Liazon
Mon 02 Jun, 2008 3:15 am
Forum: Staff Side Projects & Featured Projects
Topic: [Staff][Dev] MaxEngine & TinyQuest
Replies: 9
Views: 24455

nice! that is really impressive!