Search found 35 matches

by wild8900
Fri 13 Apr, 2007 1:31 am
Forum: Announce Your Projects
Topic: [PC] Infected
Replies: 14
Views: 17729

Alright thanks for the views guys.

Oh and thanks for the errors, Ill fix them quickly and release an update later.


EDIT: Oh and Kalan, I was thinking of porting it to PSP using open source LUA scripting language.
by wild8900
Thu 12 Apr, 2007 4:52 am
Forum: Announce Your Projects
Topic: [PC] Infected
Replies: 14
Views: 17729

Thanks and yes, it was made in GM.
Please, feel free to make levels and upload them!
by wild8900
Wed 11 Apr, 2007 5:23 pm
Forum: Announce Your Projects
Topic: [PC] Infected
Replies: 14
Views: 17729

[PC] Infected

-Infected- Download Included in the download are the executable and the level editor (for instructions, see bellow). Plot- You are a lone soldier that crash landed on a planet filled with monsters and zombies. At the moment, the game is more of a minigame, no real plot, just mindless killing with so...
by wild8900
Fri 16 Feb, 2007 1:15 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Thanks for your concern. Although, I did it in MS Paint which was fairly easy. Ive been procrastinating on redoing the maps though =S
by wild8900
Thu 15 Feb, 2007 7:48 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Yeah, I probably will. I can rearange them tommorow morning (its about 10:00 PM here) and fix code and maps durring math and study hall. Thanks guys.
by wild8900
Thu 15 Feb, 2007 5:39 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Yeah I thought of doing that but then that would mean having to redo every single map in the game.... I might just end up doing that though.... >.>
I really dont look forward to redoing the maps....
by wild8900
Wed 14 Feb, 2007 4:56 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Oh sorry I didnt see your post, I was replying in response to Floodkiller.
Thanks! Ill try out your method.
by wild8900
Wed 14 Feb, 2007 3:20 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

No, I know how to do collision detection, I need to know how to see if a variable equals ANY number in a list without having to start a seperate loop.
by wild8900
Wed 14 Feb, 2007 1:17 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Well you see, Its for my BASIC game and the list contains the tile numbers of the tiles that you CAN walk through. Constantly checking every step in a loop for each var in the list would be unplayable.
by wild8900
Tue 13 Feb, 2007 5:09 am
Forum: Programming Help
Topic: Variable Checking Question
Replies: 19
Views: 13833

Variable Checking Question

Hey how do you see if a variabe equals any number in a list or a matrix? (preferably on a list).
by wild8900
Mon 12 Feb, 2007 6:00 am
Forum: Announce Your Projects
Topic: Metroid Game
Replies: 24
Views: 19432

Thanks.
I was thinking, maybe I should convert the graphics and premature story into dukenukem 1-2 style.
Should I keep it in the line of metroid?
by wild8900
Sat 10 Feb, 2007 2:40 am
Forum: Announce Your Projects
Topic: Metroid Game
Replies: 24
Views: 19432

Heh small updates. Ive created more of the maps and added a few cool things like aiming/shooting up. Also has destructible blocks :D

Image
Image
Image
by wild8900
Fri 02 Feb, 2007 6:05 am
Forum: Announce Your Projects
Topic: Metroid Game
Replies: 24
Views: 19432

keep in mind that this is being made in basic....
by wild8900
Fri 02 Feb, 2007 2:37 am
Forum: Programming Help
Topic: Drawing question
Replies: 22
Views: 12527

Nah im past output() homescreen games ;P
Thanks for the tips, btw, how do you use masks? those would really help.
by wild8900
Fri 02 Feb, 2007 2:33 am
Forum: xLIB
Topic: Readme questions
Replies: 6
Views: 17044

Thats what I have atm, but doesnt redrawing the map everytime suck up the frame rate?