Search found 297 matches

by tifreak8x
Thu 15 Jul, 2010 2:11 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Start of page 2

Image

Got to do some filling in numbers into the list, so I can get some moves and such 'set' to have something to show.
by tifreak8x
Mon 12 Jul, 2010 11:42 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Alright, I believe this shall be the final adjustments to page one of the status screen. http://tifreakware.net/tifreak8x/pokemon/ss/status1b.gif So, thoughts? Comments? Safe for me to go to work on page 2 now? Edit: Some adjustments to the text placement to come later at the bottom left. Here is th...
by tifreak8x
Mon 08 Feb, 2010 4:28 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Thanks! As soon as I get things set up so you can get your first pokemon, then comes the hard part x.x Of course I will have to get out a screenshot of getting my first as proof that it works :p
by tifreak8x
Mon 08 Feb, 2010 2:18 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

lol one step closer :p

Image

This shows off a better view of invisible boundaries. aka, not just walking into grass sets things off. =]

And no, the game is faster than the screenshot. I don't know why it is showing up that slow. =/
by tifreak8x
Fri 01 Jan, 2010 6:38 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

NPCs can now talk =D

The only thing I have forgotten to do is set up the sprite recall correctly, and I am working on that right now to figure out what I am doing wrong. Once I have this complete, a new screenshot will be popping up.

Edit:

Image
by tifreak8x
Thu 24 Dec, 2009 3:14 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

NPCs can no longer walk over the character The character can no longer walk over NPCs I have it set up so that the NPCs will be easy to talk with now. I have decided to give each NPC a unique number, and just going to have the text saved up in appvars to be recalled, most likely the same with the sp...
by tifreak8x
Thu 24 Dec, 2009 3:10 am
Forum: Announce Your Projects
Topic: pkmn grey
Replies: 28
Views: 53711

Re: pkmn grey

Nice looking maps you have going there.

You might also want to change the img tags to url tags for people to more easily go look at them. =]
by tifreak8x
Tue 22 Dec, 2009 11:07 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Thanks

Hoping to have the time over the holidays to get the NPCs to where they can be talked to again.
by tifreak8x
Sun 20 Dec, 2009 10:49 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Image

4-way movement for NPCs are now implemented!

To do:

-Make NPCs recognize character as non-walkable
-Make NPCs not clear a trail in grassy areas
-Make it so you can talk to NPCs again ._.
by tifreak8x
Fri 18 Dec, 2009 10:03 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Proof that I am not complete fail:

Image

They only move left and right, and only move if you are sitting still.
by tifreak8x
Tue 15 Dec, 2009 7:10 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

oh hello there o.o Nope, I haven't died, as I am sure some have thought. Still working little by little on this game, and have a little bit of progress to show for it. Well, not in screenshot form yet, but getting there. I have taken the time to go through and add all the pokedex listings to the cal...
by tifreak8x
Sun 24 May, 2009 1:37 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

And something for the masses: http://tifreakware.net/tifreak8x/pokemon/ss/itemsystemnew.gif Currently, only the scrolling and page by page turning is working. I still need to add: X -the ability to move an item X -the ability to toss an item X -the ability to use an item Using an item won't happen u...
by tifreak8x
Tue 28 Apr, 2009 6:01 pm
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

lol, wow, been a while since I have posted in this topic. Not much has gone on, ended up running into problems with it selecting pokemon, and realized at that time that I have neglected keeping track of variables and such, so I wrote out ALL the code (not the data, screw that <<) and am at this very...
by tifreak8x
Fri 14 Nov, 2008 1:52 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

lol, thanks Digitan.

I am still working on getting something set up for choosing these blasted pokemon. This is a little more complex then I had originally thought... -_-
by tifreak8x
Mon 03 Nov, 2008 2:33 am
Forum: Announce Your Projects
Topic: Pokemon Purple
Replies: 322
Views: 258757

Re: Pokemon Purple

Thanks benryves. ^_^

I am so close on figuring out how I want to implement the pokeball stuff... Just dealing with all these instances is giving me a little bit of a pause. :S