Search found 143 matches

by GuillaumeH
Sun 19 Feb, 2006 3:41 pm
Forum: Smash Bros
Topic: Project Discussion
Replies: 229
Views: 517310

It looks promising ! And indeed, grayscale and scrolling at the same time is quite a challenge. Do you use a programming package of built-in grayscale ?

And isn't it the same engine you showed us some time ago, with a gayscale mario demo ?
by GuillaumeH
Sun 19 Feb, 2006 3:36 pm
Forum: General TI Discussion
Topic: Post your links here
Replies: 17
Views: 15101

Name: TIFT
URL: http://tift.paxl.org
Description: francophone programming group

Yes, the site doesn't work, but it's temporary ! :)
by GuillaumeH
Sun 19 Feb, 2006 3:34 pm
Forum: General TI Discussion
Topic: Maxcoderz Forum Opinion
Replies: 26
Views: 22934

My little complains :

*No "quick reply"
*Changing the board style has no effect
by GuillaumeH
Mon 13 Feb, 2006 11:26 pm
Forum: Announce Your Projects
Topic: Pokemon Red and Blue Ports
Replies: 225
Views: 216819

Yes, they all take 1 byte.
by GuillaumeH
Thu 09 Feb, 2006 11:53 am
Forum: General TI Discussion
Topic: WikiTI
Replies: 35
Views: 36859

lloydkirk1989 wrote:I think a second wiki should be created for this purpose. WkiTI should be dedicated to its original purpose, assembly documentation.
The TI community is already spread out (in the bad sense) with dozens of forums all around the web, I guess dividing wikis won't help.
by GuillaumeH
Wed 08 Feb, 2006 11:15 pm
Forum: General TI Discussion
Topic: WikiTI
Replies: 35
Views: 36859

I think it's a great idea. I also think wikiti is under-used. It could be a repository of good programming practices too.
by GuillaumeH
Wed 08 Feb, 2006 1:13 am
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29985

I've tinkered the line display engine so that the mixed up lines no longer appear. Which means that zDoom now fulfills all the requirements to be called version 0.11 \o/ You can grab it here.
by GuillaumeH
Mon 06 Feb, 2006 5:12 pm
Forum: Staff Side Products & Featured Products
Topic: [Featured] RealSound
Replies: 115
Views: 153911

This + the video thing on ticalc = MOVIES!!! well ok short clips! Can't wait to watch a 2 seconds movie on my 83 :lol: It's a great proof of concept though, I wonder if there's some kind of repository dedicated to this kind of experiments (maybe we could make some room on wikiti ?). edit : I couldn...
by GuillaumeH
Mon 06 Feb, 2006 12:03 am
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29985

The "invisible enemies" bug is solved! The problem was that the routine tthat displays the sprites of the enemies was looping on the area of the memory were enemy data is, but assuming that its size was of 8 bytes/enemy, while in between it has changed to 16... so it only displayed half of...
by GuillaumeH
Sat 04 Feb, 2006 5:29 pm
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29985

OK I think ive solved this bug (sprites that appear in front of you while the object/enemie is behind), please test the new version and let me know if it's totally solved :

http://paxl.org/~gh/zdoom011a.zip
by GuillaumeH
Sat 04 Feb, 2006 2:11 pm
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29985

Is this the same build that i was lucky enough to preview a few weeks ago :)? Yes. It sometimes renders lines and sprites that should be behind you though, but I guess you already knew that. Yes, it's a very bothering bug... I'm adding it in the requirements for the 0.11 version, there must be some...
by GuillaumeH
Sat 04 Feb, 2006 2:04 pm
Forum: General TI Discussion
Topic: about HUDs
Replies: 15
Views: 15231

about HUDs

Here's an interesting article about HUDs : http://www.gamasutra.com/features/20060203/wilson_01.shtml I think it's quite thought-provoking for us who have to struggle to make fit a lot of information into 96*64 screens. Maybe the solution of togglable HUDs is the easiest to implement. Another easy s...
by GuillaumeH
Fri 03 Feb, 2006 1:13 pm
Forum: General TI Discussion
Topic: Request: Maxcoderz @ Wiki
Replies: 16
Views: 14134

After reading the title, I thought the point of this thread was to propose a wiki for maxcoderz :) I don't know if it's really useful to create one page per programming group, maybe a big page named "TI programming commmunity" would be less cluttered and easier to read.
by GuillaumeH
Mon 30 Jan, 2006 2:31 pm
Forum: Announce Your Projects
Topic: zDoom
Replies: 43
Views: 29985

I'm posting an alpha version of the next zDoom so I can get feedback and some help. Here is what i've done since the 0.10 version : * a "fall to the ground" effect when dying * the game can be now in different "states" : 1) normally reads keyboard input 2) dying 3) dead 4) others...
by GuillaumeH
Wed 18 Jan, 2006 12:34 pm
Forum: Off Topic
Topic: Linux-Which distributions do you use?
Replies: 54
Views: 17477

Ubuntu is amazing, I tested the Dapper (unstable) liveCD version yesterday, and when I made my printer work in 4 clicks (no exaggeration) I thought it was really ready fo the end users. ... Unless the end user has hardware for which no free driver has been written, of course :oops: For older hardwar...