Search found 65 matches

by That_One_Guy
Fri 08 Apr, 2005 1:40 am
Forum: Programming Help
Topic: [TI ASM] Drawing "G" that movesby movement keys...
Replies: 31
Views: 14745

@ tr1p: Hey, i used your code there, and its just what i've been needing. I think you saw my post? "moving a bit of text around on screen"? One question though: How do you do sprites?
by That_One_Guy
Thu 07 Apr, 2005 9:01 pm
Forum: Programming Help
Topic: [TI ASM] Moving a bit of text around on screen
Replies: 11
Views: 5330

Well, I did say i am extremely new to ASM. Thanks again for the help.
by That_One_Guy
Thu 07 Apr, 2005 8:34 pm
Forum: Announce Your Projects
Topic: Bomb-diffusion sim
Replies: 10
Views: 5429

Here's the code: ClrDraw RecallPic 0 DelVar ADelVar BDelVar C 30->A Lbl 0 randInt(1,3)->B randInt(1,3)->C Text(10,15,"1 Text(10,70,"2 Text(50,15,"3 Text(-1,19,35,A A-1->A If A÷0 Then ClrDraw Text(0,0,"BOOOOOOM! Return End DelVar (theta) getKey->(theta) If (theta)=92 Goto ...
by That_One_Guy
Thu 07 Apr, 2005 1:26 am
Forum: Programming Help
Topic: [TI ASM] Moving a bit of text around on screen
Replies: 11
Views: 5330

Heh, im extremely new to ASM, but yeah, i should be able to fix any errors. If not, i'll post here again. Thanks for the help!
by That_One_Guy
Thu 07 Apr, 2005 1:17 am
Forum: Metroid
Topic: progress...
Replies: 280
Views: 624654

I think a HUD up at the top would do nicely, y'know? Like have a floating bar for the health, then a few boxes in the top-left corner for the weapons and misc. stuff. Make it like the Unreal Tournament 2k3 GOTYE HUD, with the weapon icon and the ammo beneath it. Just an idea :wink:
by That_One_Guy
Thu 07 Apr, 2005 12:59 am
Forum: Programming Help
Topic: [TI BASIC] Optimizing
Replies: 167
Views: 171619

No worries, it'll only slow it down a tad bit, if that. And true, minus one variable, but i never use many variables, unless im working on something big. this is just to satisfy boredom. May go big, but doubt it
by That_One_Guy
Thu 07 Apr, 2005 12:17 am
Forum: Announce Your Projects
Topic: Bomb-diffusion sim
Replies: 10
Views: 5429

Oh no, nothing like that at all, just i ended up throwing something together in 15 minutes. Its graphical, btw. It uses one pic, though. Lost the source, but it's on a friend's calc; i'll have it on here tomorrow for sure.
by That_One_Guy
Thu 07 Apr, 2005 12:11 am
Forum: Programming Help
Topic: [TI BASIC] Optimizing
Replies: 167
Views: 171619

kalan_vod wrote:Repeat Ans
GetKey
End
Y+(Ans=26)-(Ans=24->Y
X+(Ans=34)-(Ans=25->X
That works, but only the Y one works. The X one doesnt do anything. But other than that, very speedy.
by That_One_Guy
Thu 07 Apr, 2005 12:03 am
Forum: Programming Help
Topic: [TI ASM] Moving a bit of text around on screen
Replies: 11
Views: 5330

[TI ASM] Moving a bit of text around on screen

I cant seem to figure out how to move a bit of text around. If someone could give me some code on moving an X with the arrow keys and clears the screen, I'd much appreciate it.
by That_One_Guy
Wed 06 Apr, 2005 11:20 pm
Forum: Programming Help
Topic: [TI BASIC] Optimizing
Replies: 167
Views: 171619

Thanks a lot, every little bit helps. is there a faster way than:

Repeat Ans
GetKey
End

If Ans=24
Y-1->Y
If Ans=25
X-1->X
If Ans=26
Y+1->Y
If Ans=34
X+1->X


I seem to recall someone mentioning a faster way, but if not, oh well.
by That_One_Guy
Wed 06 Apr, 2005 2:29 am
Forum: Programming Help
Topic: [TI BASIC] Optimizing
Replies: 167
Views: 171619

Hey, I was wondering what the fastest GetKey routine would be? I use

:DelVar A
:Repeat A(not equal)0
:GetKey->A
:End
:If A=21
:do this
:if A=31
:do this


and this is really slow. I'll post some more bits of code i need optimized. Thanks in advance!
by That_One_Guy
Wed 06 Apr, 2005 2:11 am
Forum: Programming Help
Topic: [TI BASIC] NoobTastic
Replies: 6
Views: 3506

hey fuzz, we're in the same boat here. None of the tutorials i've read helped me much. But BASIC, i can probably help you there. Admittedly, im not as good as i could be, but im not bad either.
by That_One_Guy
Wed 06 Apr, 2005 1:21 am
Forum: Announce Your Projects
Topic: Fast-RPL version 0.6
Replies: 56
Views: 22960

oi, umm...i cant get any of this stuff to work. I can get into the editor, but nothing i do works, hell, not even the first math example on the tutorial, nor any of the games
by That_One_Guy
Wed 06 Apr, 2005 12:53 am
Forum: Announce Your Projects
Topic: Bomb-diffusion sim
Replies: 10
Views: 5429

nvm, plz close thread
by That_One_Guy
Tue 05 Apr, 2005 1:45 am
Forum: Off Topic
Topic: Your programming knowledge/level
Replies: 30
Views: 10955

TI-BASIC= lvl 25; i still dont know a lot of stuff, but i'm pretty confident in my abilities. ASM=lvl 5; I'm slowly learning it. Slowly. Sloooooooooooooooowwwwwwwwwwwwlyyyyyyyyyyyyyyy. VB=lvl 2; Dialogue boxes that say amusing things when clicked. thats about it. Javascript=lvl 4; I probably couldnt...