Masking I'm sure... man it annoys me wh3en games should use masked sprites but use XOR and sprites come out all gross.. anyways nice job so far, looks like you still need collision detection but good job so far.
"You're very clever, young man, but it's turtles all the way down!"
incase anyone gets up here anymore...what happened to this game? i looked everywhere on the site and couldnt find any updates, so if anyone still looks up here plz tell me
A kirby game would certainly make for a lot of lecture-sleeping avoided. I like the idea. If I wasn't such a darn amature I might give it a shot. What I can do is help with game logic, pull sprites from any version in the universe, and give detailed info on what each special ability should do. I have a friend/huge-kirby-fan that has most of this info documented in several .txt files that I'm sure would dinate to the cause. Wonderful idea.
thegamefreak0134 wrote:A kirby game would certainly make for a lot of lecture-sleeping avoided. I like the idea. If I wasn't such a darn amature I might give it a shot. What I can do is help with game logic, pull sprites from any version in the universe, and give detailed info on what each special ability should do. I have a friend/huge-kirby-fan that has most of this info documented in several .txt files that I'm sure would dinate to the cause. Wonderful idea.
you're no amature. In about a week, you've learned enough ASM to begin making a game. That's much better than me, and it's very impressive.