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Posted: Fri 22 Apr, 2005 9:51 pm
by DJ_O
I'm fine as long as the game wont take more than 163840 bytes of archive :) , I was just wondering in case you wanted 1000 cards like in Yu-Gi-Oh

Posted: Sat 23 Apr, 2005 1:33 am
by Shadow Phoenix
Kevin wrote:I'm fine as long as the game wont take more than 163840 bytes of archive :) , I was just wondering in case you wanted 1000 cards like in Yu-Gi-Oh
*hopes it will*

Posted: Sat 23 Apr, 2005 2:18 am
by lloydkirk1989
Thats looks alot better... :D Its cool how you're able to fit so much graphical detail in the cards.

Posted: Sat 23 Apr, 2005 3:39 am
by tr1p1ea
Yeah and Kevin that new avatar is ... psychedelic! :shock:.

Posted: Mon 02 May, 2005 7:47 pm
by NanoWar
Update:
-Hit animation
-Violence deck
-Surface optimizing

I haven't got so much time, but I think thursday is my next programming-day.
:roll: hmm... ok, next week!

Posted: Fri 06 May, 2005 3:46 pm
by NanoWar
Please collect card ideas! I need 34 more cards!!!
Card ideas + graphic ideas would be helpful...

Posted: Fri 06 May, 2005 3:50 pm
by tr1p1ea
Nice work, any chance of a screenie?

Posted: Fri 06 May, 2005 3:59 pm
by Patori
wow... that's amazing... believe it or not.... you just inspired me to work harder on calc wars....

Posted: Sat 07 May, 2005 10:18 am
by tr1p1ea
I have this game sitting in my VTI folder and i got a sudden urge to play with it yesterday. I really love the gfx and would love to see a further update ;).

Posted: Sat 07 May, 2005 2:50 pm
by NanoWar
There it is:
::Wizards_v0.2::
Make your own opinion. :mrgreen:

Posted: Sat 07 May, 2005 4:11 pm
by lloydkirk1989
awesome... :)

Posted: Sat 07 May, 2005 6:36 pm
by tr1p1ea
At last! Very cool indeed NanoWar! :).

Posted: Sat 07 May, 2005 8:28 pm
by FrostFusion
:insane: :excited: :dead: OMG :dead: :excited: :insane:
I bow down to you :worship: :worship: :worship: :worship:
By the way guys... healing deck and counter are the best. Its almost impossible to lose with those decks...Even though I have never lost :twisted: :twisted: :twisted: :twisted:

Posted: Sun 08 May, 2005 11:40 am
by NanoWar
I think you noticed that each creature has 1/10, but for the healing and counter deck it will be 1/8 and for the violence deck 1/12.
I think in the game you should be able to power up your monsters, for example you buy a +1/+0 counter which increases the srength for all future combats. -or a +0/+2 counter (2 more health)
Now I should plan the deck-building-thing...
Hey! What about a "WIZLIB" where you can look for each card and its effect and gfx and so on??? That will be made after releasing Wizards.
But now, back to work!
-NanoWar

[Wizards-Fan-Icon] :mrgreen:

Posted: Fri 13 May, 2005 4:56 pm
by NanoWar
I spent the whole day in Wizards - so see the progress:
Image
^Its a bit fast, but you can see it ruffly...

::Wizards_v0.3::

Updates:
-All 4 decks ready
-3 enemys including 1 "boss" [the darker one :D]
-Other little updates like a turn counter and optimized amount of health