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Slordax 0.8A RELEASED

Posted: Sun 20 Mar, 2005 1:39 am
by Shadow Phoenix
The alpha .8A is about to come out.................

Posted: Sun 20 Mar, 2005 1:45 am
by Jim e
Compromise, 8x12 :D

Posted: Sun 20 Mar, 2005 1:50 am
by Shadow Phoenix
8x12
but....
but.....
but......
but........
Oh Yeah! This is ASM! No more Omnicalc 8x restriction!

Posted: Sun 20 Mar, 2005 2:12 am
by DJ_O
I think he means a width of 8 and a height of 12. Actually In omnicalc you are limited to 8x sprite width because 1 byte=8 bits or something like this (or vice versa) but you can use a sprite height of any pixels (1,2,3,4,5,45,58,62,etc)

8x12 sprites would be cool

Posted: Sun 20 Mar, 2005 3:18 am
by Spengo
how bout showing us the sprites that you plan to use and then we decide?

Posted: Sun 20 Mar, 2005 3:46 am
by Madskillz
Not really a project...should be in the offtopic section or programming help since you are asking help on a program.

8x12, that is what I would go for. :D

Posted: Sun 20 Mar, 2005 10:42 pm
by tr1p1ea
Have you got any samples for us to look at?

Posted: Sun 20 Mar, 2005 10:53 pm
by Dragonwarrior333
Id like to see some too! :D

Posted: Mon 21 Mar, 2005 2:13 am
by Shadow Phoenix
Each Time I create them i redesign. =) I dont keep the old ones.
But I will provide the samples if I could understnad how to get them in a picture format =)

Posted: Mon 21 Mar, 2005 3:54 pm
by DarkerLine
an 8x12 sprite with 8 as the height would also be cool (if you OR the sprite to the screen like phoenix, you can just have it be 8x16 with 4 columns blank)

Posted: Mon 21 Mar, 2005 4:19 pm
by leofox
8x8, 16x16 is just way too big for the small calc screen imo.

Posted: Mon 21 Mar, 2005 6:18 pm
by Spengo
Well, notice he said 8*16 not 16*16 :)

Posted: Mon 21 Mar, 2005 7:47 pm
by leofox
Spengo wrote:Well, notice he said 8*16 not 16*16 :)
I was referring to the other choice in the poll. 16x8 (16 width) is okay, but 8x16 (height 16) is too big, that's already 1/4 of the height of the screen.

Posted: Mon 21 Mar, 2005 8:00 pm
by Spengo
o_O Hey, that actually might be a good idea! shadowpheonix: can you make a 16*8 sprite (as in 16 width and 8 height?)

Posted: Mon 21 Mar, 2005 9:22 pm
by DigiTan
It's impossible for me to say without some kind of concept picture. But as a general approach, I try to keep all the sprites in my game the same size. If your other sprites are 8x8, go with that. If they are 16x16, use that...and so on. It could improve your game speed.