Slordax 0.8A RELEASED

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Should I Make the Main Ship in Slordax 8 by 16 or 8 by 8

8 height by 8 width
2
17%
16 height by 8 width
10
83%
 
Total votes: 12

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Shadow Phoenix
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Post by Shadow Phoenix »

currently I am really busy with http://www.navyfield.com/
but I am still working on slordax.
Write now I am COMPLETLY re-writing collision detection, and waiting for the gsLargeClippedSprite
Life is getting better.
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Shadow Phoenix
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Post by Shadow Phoenix »

http://www.geocities.com/karavaev@sbcgl ... lordax.zip
WIN 32 VERSION !!!!!!!!!!!!!
.exe file...
SO awsome!
Life is getting better.
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tr1p1ea
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Post by tr1p1ea »

I played it and it is pretty neat. One suggestion though is to accompany a readme file with it or something. I was a little worried that you had created a super virus or something, so i wasnt sure what was going to happen when i ran it. The addition of a readme and perhaps a screenie would make it feel a little 'safer' :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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thecheat
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Post by thecheat »

hmm... temorarily unavalible...
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DJ_O
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Post by DJ_O »

ah geocities :P
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Spengo
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Post by Spengo »

Heh, it does exactly the same thing as the last release of the z80 version. :)
bananas... o.o
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Shadow Phoenix
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Post by Shadow Phoenix »

http://www.geocities.com/karavaev@sbcgl ... lordax.zip
NEW VERSION!!!
Wiining combos, normal collision checker, walls created.
Life is getting better.
MetalHead25
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Post by MetalHead25 »

NICE!!!
I WORSHIP THOSE WHO LIKE METAL

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