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Super Smash Brothers

Posted: Wed 09 Mar, 2005 5:28 pm
by L-Man
Things Going to be Implementing:

16 by 24 Maps :Implemented
Animated tiles :Kinda implemented
Special Attacks for each player : Working on
Characters:
Mario
Samus
Kirby
Link
Pikachu
All characters implemented and most sprites are done. But im working on some attacking sprites. Thanks go to Madskillz and DarkAuron.

Items:
Hammer : 5-10 seconds before it dissapears, and im not sure im youll be able to jump with it.
Mushroom : takes 20% off youre health %
Stars : invulnerable for a time
Mines : Explosions
Turtle Shell :

Playing Modes:
Link Play
Classic: 5 Premade levels with AI & a boss at the end. If you Beat it with a character you will get a new character unlocked, you can only get a new character if you use a different character to beat the game each time.

External: Play External levels made by YOU with an AI

Progress:
well i have done alot.Horizantal scrolling implemented,
Hit detection is almost perfect.
Got a HUD
Character selection: Done
Basic Attacks work:
jumping, punching, kicking, hunching:
Im working on a cool title screen cuz i suck at drawing:
working on picking up items:

well ill get a updated screenie once my dunb dad gives me my laptop back.

L-Man
PRGMERz Staff

Posted: Wed 09 Mar, 2005 5:45 pm
by T0RM3N7
sounds great man
I know that the last ssb game for the 83+ was very strange
it kept freezin up my calc :x :x
but this really sounds promising
is it BASIC or ASM :?:
keep up the good work

Posted: Wed 09 Mar, 2005 5:50 pm
by Toaster
That sounds sweet keep up the good work!! :) It is ASM because you cant scroll in basic. :D If you post a screeny please make it an animated one thanks. :wink:

Posted: Wed 09 Mar, 2005 8:18 pm
by Spengo
make sure you can jump on platforms. It adds to make the levels a lot more interesting.

Posted: Wed 09 Mar, 2005 11:13 pm
by DigiTan
:: Prays for better collision detection than the last SSB ::

Posted: Thu 10 Mar, 2005 3:47 am
by Madskillz
It looks sweet, if I do say so myself! :lol:
All characters implemented and most sprites are done. But im working on some attacking sprites. Thanks go to Madskillz and DarkAuron
L-man, from what I have seen of your other examples of code, you are coming along nicely with your ASM skillz...keep it up! :D

Posted: Thu 10 Mar, 2005 3:55 am
by tr1p1ea
Awesome, its about time more SSB games were made :).

lol

Posted: Thu 10 Mar, 2005 11:37 am
by the_unknown_one
Yea, Patori's SSB kinda dissapointed me, but as far as i heard yet, this one'll be much better :D

Posted: Thu 10 Mar, 2005 3:30 pm
by L-Man
you can jump on platforms already. and it is in basic... just kidding it is in ASM. i made a screenie but it is on my laptop and my laptop is in my dads room, so when i get it ill post it (and it is animated) :D good to see some interest

Posted: Thu 10 Mar, 2005 5:52 pm
by T0RM3N7
Hey its all us forumers can do :)
but its great to hear that a better version of SSB is coming out
how many characters are you going to have??????

lol

Posted: Thu 10 Mar, 2005 6:07 pm
by the_unknown_one
If ya read the first post AND can count, you can see there'll be 5 characters :lol:

Posted: Thu 10 Mar, 2005 6:09 pm
by Spengo
*spengo prays that fox mccloud is one of them*

...

Posted: Thu 10 Mar, 2005 6:10 pm
by the_unknown_one
Uhh... READ THE FIRST POST!

Posted: Thu 10 Mar, 2005 6:11 pm
by T0RM3N7
so i cant count :? :?
i was wonderin if there were any more chars he might make

lol

Posted: Thu 10 Mar, 2005 6:13 pm
by the_unknown_one
Again: If you can read, u can see: All characters implemented and most sprites are done -> ALL CHARACTERS ARE DONE! Plz! Read! No more will come!