This topic will show every help topic ever created in this forum. The topics are categorized by 'platform' and ordered by alphabet.
The purpose of this thread is to create biggist programming 'catalogue' related to calcs on the net!
Have fun!
[General Algorithme]
- 8 way scroller (by koolmansam375)
- Ball->Paddle Collision Handling (by koolmansam375)
- Damage Equation (by VahnRPG)
- NetHack/Rogue Random Map Creator (by Snake)
- RPG Events (by DarkAuron)
- Shuffling Cards (by kv83)
- Tracking Bullets (by Deathstring)
- Working with AI (by kv83)
- Map Size for a Tilemap (by Deathstring)
- Visual Game Maker? (by AngelCyreneq)
- PHP members script (by Toaster)
- Security for site (by blueskies)
- X-forms (by Dragionwarrior333)
- Searching through an SQL database? (by Timendus)
- Retrieving Asm Variables from an 8xp… (by nepmarauder)
- Include File problems (by Stickmanofdoom)
- Symbol files (by Spencer)
- TASM being a bitch (by Timendus)
- Use of ionPutSprite (by BUtcheREdAtBIrth)
- 8 bit unsigned division (by pacHa)
- A delay loop??? (by Toaster)
- Adding to .db Strings? (by nepmarauder)
- Address $3C24 (by Spencer)
- Aligned OR Sprite routine (by NanoWar)
- APPs differences (by Spencer)
- ASM Going Too Fast (by Shadow Phoenix)
- ASM Help (by L-Man)
- Asm tutorial help (by thecheat)
- Basic Vars A-Theta adresses? (by Guest)
- Best way to display a 6x8 character? (by benryves)
- Beta Testing Grey (by Jim e)
- Calculating an offset (by DarkAuron)
- Catch Routine (by MetalHead25)
- Clear Screen routine (by the_unknown_one)
- Clearing The Space After XOR Sprite Person (by Shadow Phoenix)
- Collision Detection (by Deathstring)
- Combined code not working (by Technomage)
- Compilation Help (never happened before) (by Throwaway Identity)
- Compiling Error with ASM IN 28 Days (by lloydkirk)
- Compiling error: unused data (by Iambian)
- Compiling error:bcall defenition (by Guest)
- Compiling ION programs (by kalan_vod)
- Controlling the link port on 83+ (by Timendus)
- Copying a program into another program (by Kevin)
- Creat AppVar? (by Shadow Phoenix)
- Direct keypad input return by no key (by threefingeredguy)
- Display text on the homescreen (by kalan_vod)
- Displaying a big number (by Jim e)
- Displaying Negative Numbers (by Shadow Phoenix)
- Displaying random text (by That_one_guy)
- Displaying 'Variables' (by kv83)
- Drawing "G" that movesby movement keys… (by Shadow Phoenix)
- Drawing maps (by Guest)
- DWEdit's Tilemap Routine (by hornzfan3211)
- Equates in include files lose value (by Spencer)
- Error: random symbols (by Spengo)
- Executing in Restricted RAM area (by MetalHead25)
- Faster 16bit square root (by Jim e)
- Fighting Style AI (by kalan_vod)
- Filled Vector (by Stickmanofdoom)
- Finding a tile in a map file (by Technomage)
- flickering text (by Spengo)
- Getting hex code from source (by the_unknown_one)
- GrayScale Pictures With Istudio (by Shadow Phoenix)
- Handling Keypresses for ALL z80 calcs (by Throwaway Identity)
- Help on comparing (IF a>0) (by Toaster)
- Help with a 8 way scroller (by gtaforever00)
- Help with GS scroll routine (by Deathstring)
- Help with program. . . (by Patori)
- Hit Detection (by L-Man)
- How to put numbers in gbuf? (by NanoWar)
- How to start with ASM (by Shadow Phoenix)
- I need help with my program (by MetalHead25)
- image compression (by Spengo)
- Jumpy Ship (by Shadow Phoenix)
- keys (by kalan_vod)
- Link Port Questions! (by nepmarauder)
- Looking for horizontal line drawing routine… (by Kozak)
- map making help (by threefingeredguy)
- Maximum shades of grayscale? (by lecks)
- Mirage->ION problems (by Spengo)
- Mirror Sprite Routine (by kv83)
- Moving a bit of text around on screen (by That_one_guy)
- Moving the cursor (by Shadow Phoenix)
- Need help writing 16x16 masked sprite routine (by gtaforever00)
- negating HL (by Duck)
- No Update LCD Tool? (by MooK)
- Optimizations (by DarkAuron)
- Own stack problems (by Shadow Phoenix)
- Port Help (by Jim e)
- prgmerz.inc (by Shadow Phoenix)
- Problems with bcall(_CreateProtProg) (by Technomage)
- Problems with Pause Routine (by Shadow Phoenix)
- Problems with shuffling (by kv83)
- Program file editing (by Technomage)
- Program->APP size difference. (by Spencer)
- Random Integer (by QuantumTorpedo)
- Receive a serial number on the 83+ (by threefingeredguy)
- Rockets on "Phoenix" type game (by Shadow Phoenix)
- RPG Tile Map and Scroller Help (by rpgfanatic711)
- Running ASM directly from TIOS? (by Svinter)
- SafeRam4 and the upper Limit (by Shadow Phoenix)
- Scorbase for TI-83+ (by nepmarauder)
- Scrolling (by L-Man)
- Scrolling Title Screen Help (by shadowing)
- See any Errors??? (by nepmarauder)
- Simple loading values.. (by Shadow Phoenix)
- Source Code (by koolmansam375)
- Sprite Clipping (by Spengo)
- Sprites faster (by Deathstring)
- Stacks (by Shadow Phoenix)
- Starting Help (by Spooner)
- Store an array to a matrix? (by Doobafoo)
- Storing pressed key into K (by Shadow Phoenix)
- Substraction from signed accumulator (by Duck)
- The New ION/Mirage Programmers Guide (by koolmansam375)
- The Stacks Are Ram Clearing Me (by Shadow Phoenix)
- TI-82 Graph Text? (by Throwaway Identity)
- Tile & collision detection (by Deathstring)
- Title Menu Problem (by Svinter)
- Triggering LCD Reset (by VahnRPG)
- Typing Strings (by Shadow Phoenix)
- Useing the ASM( command??? (by Toaster)
- Vertical-Scroll Intro (by nepmarauder)
- VTI Debugger Crashing (by the_unknown_one)
- VTI vs. Calc (by eightythreeplus)
- What this piece of code means (by gtaforever00)
- Which greyscale package to use (by Kozak)
- z80 under Linux (by koolmansam375)
- Zero and Nonzero flags (by Deathstring)
- Compressing Matrices? (by Betasword)
- Where to start? (by Yoda_man)
- Bottom line cut off (by crzybrl)
- Possible xLib problems (by Merthsoft)
- Xlib help (by dragon__lance)
- battle engine for basic problem (by Luthar)
- Block ON and Hide Source (by Spooner)
- can you do sprites in basic? (by thecheat)
- Collision Detection (by Snake)
- Displaying maps on homescreen (by Guest)
- Displaying Memory and Battery (by raiden)
- graphical scrolling in BASIC (by That_one_guy)
- Hex help (by Loki)
- How do I encrypt my programs? (by MyNameIsBoB)
- Length of a variable (by Jack)
- Matrix (by kalan_vod)
- Matrix Help!!!! (by Toaster)
- Metal Gear Solid (by Spooner)
- Modularize (by tokijnct)
- Optimizing (by kalan_vod)
- Programming on PC (by Basic'er)
- Programs uploader (by camperdave)
- Saving games (by Guest)
- Scrolling (by Snake)
- Subroutines and unarchiving in BASIC (by CompWiz)
- TI83 <=> TI83+ compatibility (by tokijnct)
- Transferring variables (by Guest)
- Turn off run indicator in BASIC? (by That_one_guy)
- Win Detect (by FuzzyD)
- Random EZASM error? (by Spengo)
- Character Display help (by Patori)
Topics in Catgories:
- TI ASM - 111 ( 68,94% )
- TI BASIC - 24 ( 14,91% )
- General Algorithme - 8 ( 4,97% )
- TASM - 4 ( 2,48% )
- TI ASM-LIB - 3 ( 1,86% )
- PC HTML/PHP - 3 ( 1,86% )
- TI ASM/BASIC - 2 ( 1,24% )
- General Design - 2 ( 1,24% )
- x86 - 1 ( 0,62% )
- TI EZASM - 1 ( 0,62% )
- PC UTIL - 1 ( 0,62% )
- PC SQL - 1 ( 0,62% )
- Shadow Phoenix - 19 ( 11,8 %)
- Deathstring - 7 ( 4,35 %)
- nepmarauder - 6 ( 3,73 %)
- Spengo - 6 ( 3,73 %)
- Guest - 6 ( 3,73 %)