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A 96 KB, 3D, game?
Posted: Sat 13 Oct, 2007 12:28 am
by Homestar
Check this out. I was unable to get it to work on my computer, but several other people said they were...
THE FILE SIZE IS AN AMAZING 96 KILOBYTES!!!
Download it and give it a go yourself...
(click for Wikipedia article)
note that the startup takes a little while, as it has to uncompress
Posted: Sat 13 Oct, 2007 12:41 am
by DJ_O
somehow i feel relunctant to download this, because any game such as this I downloaded before that was 200 KB or less were trojans...
Posted: Sat 13 Oct, 2007 12:43 am
by Delnar_Ersike
It might be possible for calcs, if it weren't for the following requirements:
- A 1.5GHz pentium 3 / athlon or faster.
- 512MB of RAM.
- a GeForce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.
- some kind of sound hardware.
- DirectX 9.0b.
Posted: Sat 13 Oct, 2007 12:48 am
by Homestar
I was suspicious as well, but apparently people on the game trailers forum were able to get it to work,
http://forums.gametrailers.com/showthre ... 86&page=47
(it was a little off topic for the discussion)
Posted: Sat 13 Oct, 2007 1:34 am
by kalan_vod
This is old, well a few year(s). It is a great demo, and it is not a trojan (I have tested it many times)...I am just excited to what the finished product is like
Posted: Sat 13 Oct, 2007 7:31 am
by King Harold
And if you're suspicious.. that's why we have emulators and virtual boxes, right?
Posted: Sat 13 Oct, 2007 7:53 am
by DJ_O
post removed
Posted: Sat 13 Oct, 2007 8:31 am
by DarkAuron
Yeah, .kkrieger is kinda old, but still fun to discover. It's nice when clever math can create such great textures.
Posted: Sat 13 Oct, 2007 12:31 pm
by threefingeredguy
This is old.
Posted: Sat 13 Oct, 2007 1:05 pm
by DJ_O
post removed
Posted: Sat 13 Oct, 2007 9:30 pm
by Liazon
it's nice though
Posted: Sat 13 Oct, 2007 9:46 pm
by Dwedit
Congratulations, you found Krieger! Next watch this 64k intro called "The Product", I'm sure you will be blown away.
Posted: Sun 14 Oct, 2007 12:24 am
by DJ_O
post removed
Posted: Sun 14 Oct, 2007 3:24 am
by Demon
If someone can do all that in 96k then why can't someone make a calc game that blows every single program ever written for a calculator away in just as little as 92k?
Posted: Sun 14 Oct, 2007 4:13 am
by Dwedit
Krieger is 96k, plus DirectX, plus a beefy processor to create assets, plus the Arial font.