i'd recommend going for the 8*8s.I hope to have more converted to both 8*8's and 12*12's by l8ter this evening btw,as for unit idication,you could always just leave it 2 player,and then the way the unit faces tells the team
Yeah, the way the unit faces would be a good indicator of the team. However, limiting it to two player would make the campaign impossible. Oh well, if I ever get around to making that, I guess I can change it a bit. Hmm, unless you could have them facing in four directions. Could you do that in 8x8 and still have the units recognizable? Hmm.
Thanks dragon__lance for the sprite work. I look forward to seeing the sprites. Great job so far.
yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.
You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do ) I still read back on each topic to make sure I know what is being discussed.
CompWiz wrote:yeah, I guess so. ok, two player it is, at least for now. Now the only indicator we need is a number to show hp.
You've been posting on this forum how long and you don't read previous posts before posting? Even with the amount of posts I make(more than you do ) I still read back on each topic to make sure I know what is being discussed.
Yeah, but the difference is that I got a busy life, which you don't have (playing games on your job... geeeez ). Further more, if I have a question I often retrack the topic, but if I just have an idea or something else, it's better to write it down before I forget it
You only should show an indicator of HP when your cursor is on it, otherwise it get's way to busy on the screen imo
I agree,unit indication would be hard to fit in such a small area.Dang,after i converted the sprites into 12*12's,I've changed my mind on sprite size! I say go for the 12*12's,they look amazing and look very close to the origional sprites So here they are:
I like them a little better,i'll try finishing all the sprites up soon
Btw,if you go with 12*12,that'll give you a total screen size of 8*5.I think you 'll have 4 rows left too work with on the bottom,and that could come in handy as a HUD!
Yeah, I was thinking about using the bottom for a HUD if I went with the 12x12.
Great job with those sprites, they look amazing.
Yeah, I think I might have to go with the 12x12, they look so good. So, I want some people's oppinions. Is 8x5 big enough? It's about half of the real advance wars FOV.
Ok, I did a quick mock-up, very roughly based on a small part of a battle I'm doing right now on the game.
Thanks for the sprites. Although, could you maybe do a little work on the mountain tile? Maybe put more white at the top like the snow cap in the game.
Hmm, looking at this, I think I'm pretty sure anything smaller than 12x12 wouldn't work very well. However, I'm still fully open to peple's oppinions. What do you think? 8x8, 12x12, or 16x16?