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Posted: Tue 01 Feb, 2005 4:26 am
by Madskillz
hmm...interesting. Spencer, please come back. I know you will! This game looked so promising! :D I hope you come back and just blow our minds! :lol:

Posted: Sun 06 Feb, 2005 7:39 am
by Spencer
Image

The Light Temple. Not mind blowing, but progress.

Posted: Sun 06 Feb, 2005 7:48 am
by Jim e
NICE!

Not since mario i have I been so impressed. :D

Love that little animation showing the change, that real nice :D :D :D

hey

Posted: Sun 06 Feb, 2005 9:02 am
by the_unknown_one
Sweet! Totally! Very nice, man, keep it up! ;) I especially liked the change animation too :D Where've you been?

Posted: Sun 06 Feb, 2005 10:56 am
by DarkAuron
One word: Wow. 8)

Posted: Sun 06 Feb, 2005 2:16 pm
by DJ_O
AWESOME!!! Keep the good work!! :) The changing animation ROCKs. Look like those in Zelda Ocarina of time (and Dark Link Quest).

*backing up spencer post*

Posted: Sun 06 Feb, 2005 6:43 pm
by Kozak
Nice independent camera movement :).

Posted: Sun 06 Feb, 2005 6:48 pm
by DJ_O
LOL, Kozak, your Avatar! :D

Posted: Sun 06 Feb, 2005 8:50 pm
by Madskillz
Ha ha...that was wierd, I thought Kevin had posted three times in a row. Kozak...always one to be a joker! :D

Spencer, awesome, this is what a was hoping to see. It may not have blown my mind, but that animation is so f***ing sweet! :twisted: It is also good to see you still worked on this beauty....ah what a way to come back.

Posted: Sun 06 Feb, 2005 9:07 pm
by Spengo
...
Spengo is astounded.

Posted: Sun 06 Feb, 2005 10:39 pm
by dysfunction
George is astounded as well (love talking in the 3rd person!) Wow, the independent camera movement looks exactly like on GB. Mind-blowing work!

Posted: Mon 07 Feb, 2005 12:01 am
by ISUCK
O man, This far surpasses healds zelda methinks (no offense to his though)

haha kozak, i was like: what the heck with your avatar, i thought something just automatically hijacked kevins :-)

Posted: Mon 07 Feb, 2005 2:21 am
by tr1p1ea
Oh my goodness! That is incredible Spencer!

Its those touches that will make this game great! :).

Posted: Mon 07 Feb, 2005 3:23 am
by Spencer
It uses Bresenham's line routine to smoothly connect any two points on the map. The top left corner of the screen follows an imaginary guideline laid down by the routine.

Posted: Mon 07 Feb, 2005 3:52 am
by kalan_vod
i goto work for 11 hours and i miss this :P

wOw :!: gj spencer :shock: