TI-73 ASM

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Dwedit
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Post by Dwedit »

I've already updated my include file, no release yet though.

That and I'm having a hard time porting over joltima with no source.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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Dwedit
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Post by Dwedit »

Yay, I just ported joltima. Still haven't found a way to test it though, since TI's emulator doesn't support the undocumented opcodes. I'll guess it works fine, since it worked on a TI83+ as well.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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Post by tr1p1ea »

Dwedit, still on the frontier of all that is calc related :).
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Post by DigiTan »

Dwedit wrote:Yay, I just ported joltima. Still haven't found a way to test it though, since TI's emulator doesn't support the undocumented opcodes. I'll guess it works fine, since it worked on a TI83+ as well.
:shock: You mean Joltima was never availiable on 83+ until just now?!!? That's criminal!!!

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Post by CalcKing »

DigiTan wrote:
Dwedit wrote:Yay, I just ported joltima. Still haven't found a way to test it though, since TI's emulator doesn't support the undocumented opcodes. I'll guess it works fine, since it worked on a TI83+ as well.
:shock: You mean Joltima was never availiable on 83+ until just now?!!? That's criminal!!!
I think he means that it didn't work at all for a while. He commented on ticalc about the fact that a version was "broken" which implies that none of the calcs worked with it. The fact that it "worked on a TI83+ as well" probably means that he finally fixed whatever was wrong, not that he finally made a version for the 83+. :wink:
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Post by DJ_O »

I never got any pbs runni9ng Joltima on my 83+, even my SE. :)
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Post by kv83 »

I guess he ported it to the 73, not 83+
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Post by DJ_O »

yup
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Post by Dwedit »

I ported it to whatever dwedit.inc supports... (not released, just ported)

Including TI73 mallard, TI82 crash/ace/sng, TI83 sos/ion/venus, TI83+ crunchy/ion/mirage, TI85 rigel, ... Not that I've compiled and tested any of them, but they should all work. I even tried a Rigel build, worked fine. But pointless to release since there already is a rigel version out there.

Pretty much it was a successful disassembly. Shame on the author for not releasing source code to the current version.

I guess TI83+ users might benefit from a MirageOS version or something... But the hex-edited crunchyos version is probably the best.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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Post by DJ_O »

I am wondering which games are currently being ported at time? I am also wondering if Gemini and dying eyes is one of them?
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Post by Dwedit »

I doubt gemini would even fit.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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Post by Madskillz »

Grayscale? Just curious...if it would work.
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Post by DJ_O »

I am wondering if the TI-73 and the TI-73 explorer LCD has the same refresh staste than the TI-82, 83 and 83+?
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Dwedit
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Post by Dwedit »

The TI73 is pretty much a TI83+ with a different case and OS.
You know your hexadecimal output routine is broken when it displays the character 'G'.
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Post by Madskillz »

that is why I thinking GS might work. Im not talking about Desolate here, but I found a very old game that I started work on, when I was just getting into GS...the code is rather funny, but it is fairly small and might work for the 73. I'll add in a scoring routine and maybe send it into Ticalc.org or post it here probably mon or tue..
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