TI game written in swedish

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Luthar
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Post by Luthar »

Merthsoft wrote:Google will translate sites...
I tried that Merth...didn't really work well...
Archia...BASIC....ASM....erk...scratch ASM..yep don't know ASM
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DJ_O
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Post by DJ_O »

goggle doesnt translate sweddish

I am wondering if the game will have an english version? Maybe the guy doesnt speak english at all though :P
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Luthar
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Post by Luthar »

I did a ton of searching for a 'good' free translator...but I have yet to come across one. I shall keep searching though, that game does look VERY interesting..only thing is, the text of the game is in swedish to..:(
Archia...BASIC....ASM....erk...scratch ASM..yep don't know ASM
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tr1p1ea
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Post by tr1p1ea »

After a few minutes i found this: http://www.systranbox.com/systran/box

Use it tor translate the enitire site, it is understandable.
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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Luthar
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Post by Luthar »

tr1p1ea wrote:After a few minutes i found this: http://www.systranbox.com/systran/box

Use it tor translate the enitire site, it is understandable.
heh, trying to make me look bad...:p no biggy... :x
Archia...BASIC....ASM....erk...scratch ASM..yep don't know ASM
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Post by Shadow Phoenix »

DarkerLine wrote:Pretty sure I'm the only Russian TI calc programmer... they don't sell calculators in Russia.
Oh no you are not. So am I and metalhead25.And you are right about the calculators. we use our heads =D
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Post by mnc2fan »

You can't buy calcs in Russia, thats gotta suck :twisted: :twisted:

Vous n'êtes pas capable d'acheter des calcs en Russie. Ce n'est aucun
amusement

أنت لست قادرة من يشتري [كلكس] في روسيا. أنّ ما من حالة لهو

Du är inte kapabel av köpande calcs i Ryssland. Det är inget gyckel


Non siete capaci di acquisto dei calcs in Russia. Quello è
divertimento

Вы не способны покупать calcs в России. То будет никакая потеха

ロシアのcalcs を買うことができない。それは楽しみでない

:twisted: :twisted: :roll: :roll:
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DJ_O
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Post by DJ_O »

does anyone know where can I dll japaneese fonts so I can see them properly? Now I see arab text properly but not japanneese

:P

EDIT: changed topic title
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Post by Erktheorc »

ouch! my page 8)

The game will be in english and in asm (for both ti83/ti83+).
I haven't named the game yet (though I call the engine 'knight' right now), it's likly that i choose the name of the main campain (Dragon Song) as the name of the game.

Some more info:
Each level/file will supply it's own tileset (including simple animations) and stats for units (5/team) so each level may have it's own gfx style. The game will be single player only and uses a scripting language for events, which means you could make quite fun levels with cutscenes and stuff :wink:
I'm planing on making two campains for the game, one sci-fi based and one fantasy based.

The engine is nearly done so I might release a demo this summer ;)
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DJ_O
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Post by DJ_O »

Sound very promising. :) Will this be a strategy game or some kind of adventure game?


welcome to the forum btw 8) and I added your site in my link section, but it might be hard to find in my link section because there is 107 website links actually :shockedpuzzled:
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Post by CoBB »

DarkerLine wrote:Pretty sure I'm the only Russian TI calc programmer... they don't sell calculators in Russia. CoBB speaks Russian I think.
Почему ты так думаешь? Я только учусь этот язык в университете, и (ещё?) плохо говорю. :roll: In other words, not really...
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Post by Erktheorc »

Sound very promising. Smile Will this be a strategy game or some kind of adventure game?
It's a strategy game with much adventure/rpg elements. The characters/units can't level up, but it's possible to change hp,attack,speed of a units (or all units of that type), so you could 'simulate' a level up. My own levels will probably be most rpg levels since the AI is quite crappy, it mostly defend it self so it will probably be easier to make good rpg/adventure levels than more strategy based levels.
And if I haven't said it before the game will be turn-based :)
welcome to the forum btw Cool and I added your site in my link section, but it might be hard to find in my link section because there is 107 website links actually Shocked and Puzzled
The wierd thing is that I actually saw the link before I found this thread, I was just about to send you a mail to tell you that the page was written i swedish :P
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Post by DarkerLine »

Shadow Phoenix wrote:
DarkerLine wrote:Pretty sure I'm the only Russian TI calc programmer... they don't sell calculators in Russia.
Oh no you are not. So am I and metalhead25.
Really?! :D Do you live in Russia?
Почему ты так думаешь? Я только учусь этот язык в университете, и (ещё?) плохо говорю
I didn't say you were fluent in it, but you do speak it. :)
just try to be nice to people.
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DJ_O
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Post by DJ_O »

Erktheorc wrote:
Sound very promising. Smile Will this be a strategy game or some kind of adventure game?
It's a strategy game with much adventure/rpg elements. The characters/units can't level up, but it's possible to change hp,attack,speed of a units (or all units of that type), so you could 'simulate' a level up. My own levels will probably be most rpg levels since the AI is quite crappy, it mostly defend it self so it will probably be easier to make good rpg/adventure levels than more strategy based levels.
And if I haven't said it before the game will be turn-based :)
welcome to the forum btw Cool and I added your site in my link section, but it might be hard to find in my link section because there is 107 website links actually Shocked and Puzzled
The wierd thing is that I actually saw the link before I found this thread, I was just about to send you a mail to tell you that the page was written i swedish :P
Sound cool, if it's a bit RPG it might be added on my website once finished and maybe I will add it too in the project section until it's finished. Also I'll fix the link description in my next website update :)
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Post by Kozak »

Long time no seen Erctheorc :) .
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