Status: lack of motivation or lack of time? I dunno...
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lol
@Jim e: No man, don't worry, we know you're not super, ur only human, just like us. If it doesnt work out, it's not your fault.
@Kv83: Yea i remember it, it was very nice!
I've had the same thing too, end of 2004 i stopped coding z80 a few months, and after it i had improved
@Kv83: Yea i remember it, it was very nice!
I've had the same thing too, end of 2004 i stopped coding z80 a few months, and after it i had improved
- Jim e
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Re: lol
Oh great now I feel insulted, Tr1p raise the bar for me, now it's be genius or be dumbass. j/kthe_unknown_one wrote:@Jim e: No man, don't worry, we know you're not super, ur only human, just like us. If it doesnt work out, it's not your fault.
Though it wierd how we all improve despite non-coding. Perhaps it's like working out a muscle, if you do it constantly, no breaks, you won't givew you self a chance to recoop, so even if raise the amount of wieght, you'll never get stronger unless take rest for a day.
Perhaps learning how to code is like doing more reps, more advanced coding like more wieght.
Or I should get off this wieght training analogy.
That, reminds me I need a new dumbell bar.
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It happens quite a lot with stuff, that you actually get better for not doing it. I have it with games all the time, i suddenly was waaay better on Age of Kings after nog playing for 6 months..kv83 wrote:Nah, I remember that I touched z80 after more than a year again, and I even improved without writing z80 a year... it was when I made the small Chip's Challenge demo with Jedd's sprites... anyone remember that?
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yea
Sorry Jim e if u thought i insulted u, but i didnt mean it that way, ur a genius
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...
Ur no dumbass man, ur fuckin smart, u made better sound & greyscale routines which is amazing! I hail to u, oh genius! *hails* *bows*
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I IM'ed with Kevin rght after he first posted ith this, but I'll restate what i said here. We all get periods like this. You get excited at the outset of a new project, or even when you think of new features and ways of doing things in thatproject, but once its down to boring code without a lot of visual result you lose the motivation. I didn't program at all last summer; it wasn't until i started an exciting new project (Aura) that I got back my motivation for Ender's Game. So my advice: try a new project. Experiment around. Make a menu for Diortem or something else simple and fun, especially make something that looks cool and you can be immediately proud of. it also helps if you can make a new screen and have people rave about it, that always boosts your self-esteem- and your motivation.
"You're very clever, young man, but it's turtles all the way down!"
You are not alone.
Seriously, all programmers eventually experience this "phenomenon", like everybody before me said. Even ME! Why do you think that I have not finished ZGreyLib? I've thought about this last night, and I have some hypotheses:
Seriously, all programmers eventually experience this "phenomenon", like everybody before me said. Even ME! Why do you think that I have not finished ZGreyLib? I've thought about this last night, and I have some hypotheses:
- Time
The big one. Whether it be school, work, or whatever, many coders are distracted because of something. I suffer from taking too many AP/Honors classes, where homework is demanding - Motivation
This is kind of a difficult field; it's basically how you feel, or what your mood is. Sometimes, doing something over and over gets boring, and you lose focus. - Interests
Another one. You may be doing other things that zap your time: extracurricular activities, hobbies, family, girlfriends, a life, etc. - Planning
For me, if I don't have a plan, it's kind of difficult. I don't really program "on-the-fly," rather, I like to follow steps that I've laid out. Also, doing too many projects at once can be discouraging.
"If SOURCE is outlawed, only outlaws will have SOURCE."
- Jim e
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The true phenomenon is becoming a better coder despite a lack of coding. It's counter intuitive to the common thought practice makes perfect. In this case sloth makes better. It is at the least more energy efficient.
Personally though I like to have a few small projects outside of my big project. Like the in game sound I did, it wasn't hard, just a nice break from the same old screen that I have been starring at for months now.
I think we could all use a simple side project that, as stated before, show results, instead of just debugging and fine tuning the same old project over and over and over.
That or get ritalin.
Personally though I like to have a few small projects outside of my big project. Like the in game sound I did, it wasn't hard, just a nice break from the same old screen that I have been starring at for months now.
I think we could all use a simple side project that, as stated before, show results, instead of just debugging and fine tuning the same old project over and over and over.
That or get ritalin.
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yea
I agree with ya both, totally my opinion. I have a lot of side projects, but i almost never finish them...