WabbitCode is an IDE geared toward z80 programmers, similar to Latenite. The UI is very similar to Xcode, which I what I use to develop the application. I got the idea from Latenite and burntfuse's z80 ide project over at revsoft. As far as I can tell, there weren't any viable options for z80 mac programmers, so I set out to make one myself. It's been in development for a while now, but I figured I should make a topic here as well as revsoft to see if there are any interested Mac users who want to try it out.
It uses spasm as the assembler and wabbitemu as the emulator/debugging environment. Rather than try to explain everything it can and cannot do, I'll just attach a few pictures highlighting key features; anyone interested can follow the link at the end of the post to download and try it out. Also, to make use of the debugging features you need to also download the newest version of WabbitEmu for the Mac. It can be found in this thread http://www.revsoft.org/phpBB2/viewtopic.php?t=745.
I've used Spencer's zelda game as the test project in developing this IDE, so it should excel at managing considering smaller projects. I welcome any feedback from users who try out the application.
Here's the link to download the IDE: http://wabbitcode.googlecode.com/files/ ... b2.app.zip
WabbitCode for the Mac
Moderator: MaxCoderz Staff
Re: WabbitCode for the Mac
A few more screenshots.
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- Calc King
- Posts: 1513
- Joined: Sat 05 Aug, 2006 7:22 am
Re: WabbitCode for the Mac
Very nice, too bad it's Mac
Re: WabbitCode for the Mac
Mac users need love too