June '09
As you may have heard, the TI-83+ version recently got working tilemaps, which was basically the last major hurdle for the CrASH_man graphics engines. This month, the TI-82 and TI-83+ codes are being consolidated into a small set of master files. That's going to make things unstable for a short while, but after that, I'll be able to work on both versions at once.
For the TI-82 version, I decided to cut out the 5th area. Instead, JET Fortress (4th area) will be the end of that storyline. It should speed up the release date by at least a month or two. TI-83+ versions will continue the saga where that story arc cuts off.
Here's the leading cast for RWII. First off, every major character from the original is coming back in some capacity. (That game is being ported as well). A few faces were copied directly from that game but most are brand-new since the 82 didn't have enough room to carry so many 16x16 portraits.
While things are still stabilized, I'm gonna finish up with the JET Fortress video.