FATE RPG
Moderator: MaxCoderz Staff
FATE RPG
Sup yo...wus good... Im JFISH... AHA and b4 i announce anythin, let me jes say......that there are mad nice projex bein made WHOO cant wait to test 'em...keep crankin progs out...
AHA dis basically the same post... on TIFREAK and Omnimaga...(<<yeh!)
Aight, im workin' on a Basic/ASM rpg called 'FATE'. (its an original rpg... partly based on Norse Mythology........woord..) Right now its far from complete... I've been adding lil snippets of code/data... its taking a lotta time but i havent lost interest in it AHA... check it foo..
so... tell me wat ya think... peace...
Features(that it has or will have):
-16*16 Sprites
-16*16 Tilemaps (courtesy of Xlib yoooo)
-lotsa NPCS
-many different environments
-interactive objects
-sweet battle engine
-items/spells/weapons armor
-shops.....
-Linking for item trade
-maintain the phat speed/fps it has right now
-FFTOM style cutscenes? (yeh FFTOM style...AHA)
-Uber nice tiles... and tilemaps...
-more stuff...
AHA dis basically the same post... on TIFREAK and Omnimaga...(<<yeh!)
Aight, im workin' on a Basic/ASM rpg called 'FATE'. (its an original rpg... partly based on Norse Mythology........woord..) Right now its far from complete... I've been adding lil snippets of code/data... its taking a lotta time but i havent lost interest in it AHA... check it foo..
so... tell me wat ya think... peace...
Features(that it has or will have):
-16*16 Sprites
-16*16 Tilemaps (courtesy of Xlib yoooo)
-lotsa NPCS
-many different environments
-interactive objects
-sweet battle engine
-items/spells/weapons armor
-shops.....
-Linking for item trade
-maintain the phat speed/fps it has right now
-FFTOM style cutscenes? (yeh FFTOM style...AHA)
-Uber nice tiles... and tilemaps...
-more stuff...
Last edited by JFISH on Fri 14 Apr, 2006 5:48 am, edited 1 time in total.
...pure ownage...
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aight aight...i can adjust... dis post fer u Dys...and....anyone else dat doesnt care fer ma ghetto speak...AHA
~Proper JFISH
Howdy Dudey!
Ah, yes trp, I have been working on this project for 2 years. Why so long? HAH, one word, no 2 words. Laziness and time. But I am chugging away. Yes, quite. Indeed. okie dokie? (man...das proper....heh )
~/Proper JFISH
Word, i'll try to get a an animated thinger son weneva im good.... holla back...(yo dys....i like BGuardian too....battlefield....das ma jam...)
~Proper JFISH
Howdy Dudey!
Ah, yes trp, I have been working on this project for 2 years. Why so long? HAH, one word, no 2 words. Laziness and time. But I am chugging away. Yes, quite. Indeed. okie dokie? (man...das proper....heh )
~/Proper JFISH
Word, i'll try to get a an animated thinger son weneva im good.... holla back...(yo dys....i like BGuardian too....battlefield....das ma jam...)
...pure ownage...
AHA nice... well check it yo, some animated screenies.....eh... man these 83+ shots....are a kick to the 'nads yo... it owns on an SE cuz...datz wut i programmed it on...agh ive added so much to it.... (o by the way....PindurTI rocks da house....word)
**Things to ignore at the moment (u will notice somethings...)
-AHA the text formattin'... das an easy fix
-The speed on a black calc....hmm i need to revamp some code...
-umm...anything dat looks weird to u...AHA it will be tweaked...word..
Enjoy!
*First Area no. 1
*First Area no. 2
*Menu
*Intro/Title
*Grayscale titlescreen By: Spellshaper
**Things to ignore at the moment (u will notice somethings...)
-AHA the text formattin'... das an easy fix
-The speed on a black calc....hmm i need to revamp some code...
-umm...anything dat looks weird to u...AHA it will be tweaked...word..
Enjoy!
*First Area no. 1
*First Area no. 2
*Menu
*Intro/Title
*Grayscale titlescreen By: Spellshaper
...pure ownage...
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