xLIB v0.6b Testing
Moderator: tr1p1ea
- tr1p1ea
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Yeah dysfunction ... strange thing is ... it just doesnt work? The code is all there and it should work fine, thats why it has me stumped :S.
kalan_vod ... i cant believe it?! xLIB never writes to flash, only ram ... i dont see any way it could ruin a calculator?
You could try putting 3 battereies in, then press and HOLD clear whilst putting the last battery in. When it is in press ON whilst still holding clear, this will do another full reset.
If that doesnt work you could try resending the OS with ticonnect or something?
kalan_vod ... i cant believe it?! xLIB never writes to flash, only ram ... i dont see any way it could ruin a calculator?
You could try putting 3 battereies in, then press and HOLD clear whilst putting the last battery in. When it is in press ON whilst still holding clear, this will do another full reset.
If that doesnt work you could try resending the OS with ticonnect or something?
- dysfunction
- Calc Master
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- Calc King
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THIS is a 10 dollar one.kalan_vod wrote:I am trying on a diff. one, but anywho I plugged in my batteries today and it is the same . If I don't win today on a bid, I am going to go buy one (Ti84+SE?).necro wrote:I think you lost...kalan_vod wrote:Yeah I hope so, but in the mean time I am bidding on this, I want a 83+ because I would rather program for a slower calc knowing that on a faster one the game would run even more.
Sorry I was OT, guys.
I found another bug:
If you try to copy a program from the archive that is empty, it crashes...
The reason I'm doing this: Map Editor. I wanted to be able to see all of that maps I was making, so I made the map editor load the same map data from the same progs as the game does, but if i go too far, it'd give me an error, so instead I made empty programs and made it so that a completly empty matrix would be stored as the map data. Well, when it goes to an empty program, it crashes...
If you try to copy a program from the archive that is empty, it crashes...
The reason I'm doing this: Map Editor. I wanted to be able to see all of that maps I was making, so I made the map editor load the same map data from the same progs as the game does, but if i go too far, it'd give me an error, so instead I made empty programs and made it so that a completly empty matrix would be stored as the map data. Well, when it goes to an empty program, it crashes...
Shaun
- dysfunction
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This is always a consideration if you test non-licensed, pre-release software. I'm very sorry for kalan that this happened, but we all know the risk when we test betas.tr1p1ea wrote:This has cost someone their calc, i feel terrible and am considering discontinuing this project all together.
"You're very clever, young man, but it's turtles all the way down!"