xLIB v0.6b Testing

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tr1p1ea
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Post by tr1p1ea »

Yeah dysfunction ... strange thing is ... it just doesnt work? The code is all there and it should work fine, thats why it has me stumped :S.

kalan_vod ... i cant believe it?! xLIB never writes to flash, only ram ... i dont see any way it could ruin a calculator?

You could try putting 3 battereies in, then press and HOLD clear whilst putting the last battery in. When it is in press ON whilst still holding clear, this will do another full reset.

If that doesnt work you could try resending the OS with ticonnect or something?
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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kalan_vod
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Post by kalan_vod »

I did resend the os, I don't know how it could've but something did.
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dysfunction
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Post by dysfunction »

So your calc is working again? Good to hear kalan_vod!
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Post by kalan_vod »

dysfunction wrote:So your calc is working again? Good to hear kalan_vod!
Nope :(. I tried everything everyone said and no luck.
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Post by Spooner »

Try looking at it thorugh ti-connect. It probabley won't do anything but it might let you fix it from there.
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Post by threefingeredguy »

kalan_vod wrote:
necro wrote:
kalan_vod wrote:Yeah I hope so, but in the mean time I am bidding on this, I want a 83+ because I would rather program for a slower calc knowing that on a faster one the game would run even more.
I think you lost...
I am trying on a diff. one, but anywho I plugged in my batteries today and it is the same :(. If I don't win today on a bid, I am going to go buy one (Ti84+SE?).
THIS is a 10 dollar one.

Sorry I was OT, guys.
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Post by necro »

you going to buy it?
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Post by kalan_vod »

necro wrote:you going to buy it?
I bought a 83+ se already on ebay.[/ot]
Hey tr1p. is everything going good?
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Post by merthsoft »

I found another bug:
If you try to copy a program from the archive that is empty, it crashes...
The reason I'm doing this: Map Editor. I wanted to be able to see all of that maps I was making, so I made the map editor load the same map data from the same progs as the game does, but if i go too far, it'd give me an error, so instead I made empty programs and made it so that a completly empty matrix would be stored as the map data. Well, when it goes to an empty program, it crashes...
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tr1p1ea
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Post by tr1p1ea »

This has cost someone their calc, i feel terrible and am considering discontinuing this project all together.
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Post by kalan_vod »

tr1p1ea wrote:This has cost someone their calc, i feel terrible and am considering discontinuing this project all together.
I got it fixed, and it wasn't xlib it was a asm program I was testing.
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Post by necro »

Don't get discouraged Tr1p1ea...

@kalan, could you did you try reseting the archive ever?
*2nd,Mem,7,left,enter...even if the graph screen is messed up, that might repair it...
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Post by kalan_vod »

necro wrote:Don't get discouraged Tr1p1ea...

@kalan, could you did you try reseting the archive ever?
*2nd,Mem,7,left,enter...even if the graph screen is messed up, that might repair it...
I have it it didn't work, but then I sent the os a few times and it did!
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Post by necro »

hmmm...interesting as I have never managed to get my os updated before...
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Post by dysfunction »

tr1p1ea wrote:This has cost someone their calc, i feel terrible and am considering discontinuing this project all together.
This is always a consideration if you test non-licensed, pre-release software. I'm very sorry for kalan that this happened, but we all know the risk when we test betas.
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