[Featured][Dev] Zelda (Best Project 2005)

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lecks
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Post by lecks »

it looks awesome. in my opinion i like it in black&white cuz it has better contrast this way and it keeps your mind on the story and less on the graphics, so you don't get so confused. plus if it was grayscale it would be slow... so that would suck. plus when in motion it has a grayscale look.
currahee
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Post by currahee »

Don't forget it would also have a better chance of running on an 84 :wink:
gangsta
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Post by gangsta »

this zelda is looking really good...how far are ya? as in %age
lecks
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Post by lecks »

i suggest not bothering about it and just waiting until he gets finished cause knowing how far hes gotten into the game wont make the game get finished faster. its actually pretty frusttrating having people ask you how far youve gotten with something. i hope that didnt offend you, i was just trying to open your eyes.
gangsta
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Post by gangsta »

nope...it was an eye-opener...ur probly ryt...but it still looks really good...
lecks
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Post by lecks »

yeah i know. i cant wait either. if the game comes out to be too big im gonna remove EVERYTHING from my calculator just so i can play it.
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dysfunction
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Post by dysfunction »

I believe he was planning on four flash pages (around 64KB), a sacrifice I would willingly make.
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"You're very clever, young man, but it's turtles all the way down!"
threefingeredguy
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Post by threefingeredguy »

threefingeredguy laughs, because he has the beta version.
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gangsta
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Post by gangsta »

aww...cummon...not fair...j/k
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Post by katmaster »

threefingeredguy wrote:threefingeredguy laughs, because he has the beta version.
how complete is the beta?
cheese=yum
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lecks
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Post by lecks »

doesnt matter to me. i have 300kb of free archive space. hahahahaha :twisted: :twisted: :twisted: :mrgreen: :twisted:
Spencer
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Post by Spencer »

Haha, but the beta version's pointless! You're not missing out too much. Who would want a version where the boss makes a run for it before you can fight him? :P Although, it's quite correct now and a bit more difficult.

Finally working on the UI now -- the items menu is pretty slick, it scrolls up with everything drawn without using another gbuf. Main menus, however, in my games are always an afterthought. It's really just about the gameplay :wink: .
lecks
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Post by lecks »

nice to get a word from you.

threefingeredguy why don't you just chase after the boss? bosses r usually big and fat so it wont be that hard for link to catch up to. ok ok try this!!!! next time the boss runs away, shoot an arrow at his butt! hehe..
threefingeredguy
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Post by threefingeredguy »

I didnt expect him to run away, but then i got locked in the room and had to start all over from the beginning. Believe me, the beta is not perfect, just really awesome.
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gangsta
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Post by gangsta »

wow...and here i was, thinking I was supposed to be scared of him...
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