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Pure BASIC fun!

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katmaster
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Post by katmaster »

wow looks great!!! and 90% complete!!!!!!!!! TANKIES!!!! :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship:
cheese=yum
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DarkAuron
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Post by DarkAuron »

I didn't work on Tankies today, or yesterday, or.. I don't remember the last time I did. Oh well. Today I got bored and wanted to be artistic, so I made a spin off of Tankies in milkshape 3d.. whee:
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[Gridwars Score] - E: 1860037 M: 716641 H: 261194
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tr1p1ea
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Post by tr1p1ea »

Wow thats awesome! Especially for BASIC! ... hehehe ok j/k.

Tankies might make it to the PC one day, that would be sweet :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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Andy_J
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Post by Andy_J »

Mmmm that would be very good for OOP....

public class Tankies {}

public class Tankie {}

public class Landscapie {}

etc etc etc
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threefingeredguy
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Post by threefingeredguy »

Haha you know java, loser.

I like the landscapie.
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DarkAuron
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Post by DarkAuron »

Another screenshot, with gameplay between the two tanks, and me rushing through the menus. I had to unrestrict speed limit so calccapture wouldn't crash (it always crashes after about 260 frames or so); it's a bit obvious where I did the skipping.

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[Gridwars Score] - E: 1860037 M: 716641 H: 261194
Spengo
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Post by Spengo »

Looks cool. Is the skipping while the shell is in the air?
bananas... o.o
DarkAuron
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Post by DarkAuron »

Yes, and during the loading screen, and in the middle of the tanks falling. Only did that so calccapture wouldn't crash.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
merthsoft
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Post by merthsoft »

Why not use PTI?
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tr1p1ea
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Post by tr1p1ea »

Sweet DarkAuron, its a game now!

Have you begun work on the AI yet?
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
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DarkAuron
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Post by DarkAuron »

The actual code, no. But the calculations have been done, so there really isn't much needed except a restructure of the code.
[Gridwars Score] - E: 1860037 M: 716641 H: 261194
CompWiz
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Post by CompWiz »

This game looks somewhat like Tanks Incoming. It was written in basic, and ran very well. It also had lot of interesting weapons. Here is a link:
http://www.ticalc.org/archives/files/fi ... 29730.html
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kalan_vod
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Post by kalan_vod »

CompWiz wrote:This game looks somewhat like Tanks Incoming. It was written in basic, and ran very well. It also had lot of interesting weapons. Here is a link:
http://www.ticalc.org/archives/files/fi ... 29730.html
interesting, but the explosions suck :D.
lecks
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Post by lecks »

yeah i was thinking about the explosions. they made no sense to me.. one line going across the screen like a radar refreshing the map.

woot! i'm a regular member! woot!
lecks
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Post by lecks »

hey r u planning on putting a thing like a pointer or line that shows the angle ur on? cause that always confuses me. i think im shooting one way when im shooting the complete other direction. (i think im shooting 45* when im actually shooting 135*..)
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