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Posted: Tue 18 Jan, 2005 12:59 pm
by leofox
Duck wrote:
leofox wrote:For me, it's called TESIII Morrowind.
Sorry to be off topic, but Morrowind such a cool game. I played it for days last year and its awesome. There's a huge world to explore, the graphics are very good (for that time) and there's lots of characters to be. Some impressive freedom I didnt see in any other game before.
I choose to be this cat'ish type of character. I found out that by jumping continously, the character develops an ever-increasing ability to jump higher and higher. After some hours of gameplay, i was able to jump on top of anythink like a house, thus opening the ability to enter houses by finding its roof door/window thus being able to plunder whole cities of valuables :D. My character also developed this awesome ability to stealthishly rob people without them noticing. I went pretty far with that until I even tried to steal one guard's special glass armor: he pursuited me all the way to another city and eventually killed me :p
Yes, it's great! I'm a dark elf, and i just hack and slashed a gazillion enemies until my long sword skill was 100, meaning that i never miss (the lower the skill is, the more often you miss)

Posted: Sat 22 Jan, 2005 9:55 pm
by dysfunction
DarkAuron wrote:Even then you can't quite escape programming: UT and it's scripting functions :p
Yeh, haven't gotten quite that far with UnrealEd yet- I've mostly been messing around with Maya (got a crack for the $1600 full version) and just creating random maps. I still can't make skyboxes without extensive static mesh usage. I did make this one cool map, it's like the ruins of an underground city in this huge cave (a skybox of course, though not actually"sky"- I made that skybox with lots of static mesh boulders).

Posted: Mon 11 Apr, 2005 1:23 pm
by thecheat
how much longer is this project estimated to take?? I can't wait. :x

Posted: Mon 11 Apr, 2005 1:58 pm
by koolmansam375
thecheat wrote:how much longer is this project estimated to take?? I can't wait. :x
Itll take as long as it needs to until its finished :)

Posted: Mon 11 Apr, 2005 2:25 pm
by Guest
:lol: and that would be about:______ days/months/years :D :roll: :shock:

Posted: Mon 11 Apr, 2005 2:49 pm
by koolmansam375
Anonymous wrote::lol: and that would be about:______ days/months/years :D :roll: :shock:
dunno

kv: I thought guest posting was disabled?

Posted: Mon 11 Apr, 2005 3:23 pm
by Homestar
Metroid is going to be soooooo cool. I wonder when it will be done too.

I didn't know guest talking was enabled either

Posted: Mon 11 Apr, 2005 8:11 pm
by merthsoft
And now your the only one (I know of) working on a Metroid project, keep working, for the sake of Metroid fans.

Posted: Mon 11 Apr, 2005 11:12 pm
by bcherry
Not true! Kevin Oulette is still working on Diortem for the 83, and I am working on a 68k metroid. But I must say Joe's looks by far the coolest.

Posted: Mon 11 Apr, 2005 11:18 pm
by DJ_O
bcherry wrote:Not true! Kevin Oulette is still working on Diortem for the 83
http://joepnet.com/hosted/maxcoderz/php ... 1282#11282

Posted: Mon 11 Apr, 2005 11:47 pm
by DarkAuron
Duck wrote:
leofox wrote:For me, it's called TESIII Morrowind.
Sorry to be off topic, but Morrowind such a cool game. I played it for days last year and its awesome. There's a huge world to explore, the graphics are very good (for that time) and there's lots of characters to be. Some impressive freedom I didnt see in any other game before.
I choose to be this cat'ish type of character. I found out that by jumping continously, the character develops an ever-increasing ability to jump higher and higher. After some hours of gameplay, i was able to jump on top of anythink like a house, thus opening the ability to enter houses by finding its roof door/window thus being able to plunder whole cities of valuables :D. My character also developed this awesome ability to stealthishly rob people without them noticing. I went pretty far with that until I even tried to steal one guard's special glass armor: he pursuited me all the way to another city and eventually killed me :p
Theres an IRC morrowind channel on irc2.peacefulhaven.net, channel is #morrowind. I go there on a regular basis, and although not the most active channel (it's kinda small) the people in there are pretty cool and know a lot about MW :P

Posted: Tue 12 Apr, 2005 1:09 am
by bcherry
Yes, I had not seen the RIP when I posted. Oh well... I guess I have to update my homepage to reflect the new state of things.

Posted: Tue 12 Apr, 2005 7:34 pm
by DJ_O
http://metroid.calcgames.org wrote:This is a sad, sad day for Metroidians everywhere. I ask that you try to hold back the tears and the anguish, that rather than cry and mourn about the death of Diortem, we celebrate its oh too short life. We must remember what was great about it, and love it!

And then we can go kill Kevin.
...

Posted: Tue 12 Apr, 2005 8:10 pm
by tokijnct
You give them great programs and then one dropped program. Now they are coming to kill you... -.-



Ahhh............life is weird :)

Posted: Tue 12 Apr, 2005 8:12 pm
by DJ_O
Hate mail and death threat can be sent to omnimaga[PLEASEDONTSPAM]@gmail.com :)

(this might add content to my flame mail topic here and at EPS)