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progress...

Posted: Sun 19 Dec, 2004 7:06 am
by kalan_vod
what is it? :P

Posted: Sun 19 Dec, 2004 5:23 pm
by tr1p1ea
Im sure Joe will inform us of any progress when he deems it fit to do so.

Posted: Mon 20 Dec, 2004 7:14 am
by DarkAuron
As far as I know, Joe's too busy to even say hi. I wonder what's going on? Job I guess (15 hour days o_o)

Posted: Mon 20 Dec, 2004 8:01 pm
by DJ_O
As far as I know, last news was back in july (check MC website)

Posted: Tue 21 Dec, 2004 3:09 am
by enIgma
DarkAuron wrote:As far as I know, Joe's too busy to even say hi. I wonder what's going on? Job I guess (15 hour days o_o)
15 hours... ouch... that HAS to suck... I used to work at Kroger for 8 hours a day and get payed $5.15 but 15 hours a day? ouch... I fell bad for the poor guy. >_<

Posted: Tue 21 Dec, 2004 7:12 pm
by randroid
Joe will tell us about new stuff and update us when he feels its necissary... *sits, looks at watch* any minute now.

Posted: Tue 21 Dec, 2004 8:13 pm
by DarkAuron
enIgma wrote:15 hours... ouch... that HAS to suck... I used to work at Kroger for 8 hours a day and get payed $5.15 but 15 hours a day? ouch... I fell bad for the poor guy. >_<
Yeah, but he gets well paid, plus he gets free computers (he just got a new laptop from them)

Posted: Wed 22 Dec, 2004 3:37 am
by Calv!n.n0.1
Holy crap... 15 hrs?!? :shock: Freakin nutz man!

Posted: Wed 22 Dec, 2004 6:18 am
by currahee
15 hours.... that would be like what technically you could get 9 hours of sleep but it would be like 6-7.... i'd go insane.
I'm sure it'll get done though. But still 15 hours, he'd only have time for life really. So unless he hands it down to someone...

Posted: Wed 22 Dec, 2004 7:44 am
by sic
Just to clarify, the 15 hour work days were only for a couple weeks a while ago. I'm back to working mostly full time now (35ish hours a week). School is out, too. I work on metroid every now and then - I know, I really should just do some serious work and get it finished :)

Posted: Wed 22 Dec, 2004 4:03 pm
by Calv!n.n0.1
"I work on metroid every now and then - I know, I really should just do some serious work and get it finished"

That _would_ be nice! :D

Posted: Wed 22 Dec, 2004 5:19 pm
by currahee
sic wrote:Just to clarify, the 15 hour work days were only for a couple weeks a while ago. I'm back to working mostly full time now (35ish hours a week). School is out, too. I work on metroid every now and then - I know, I really should just do some serious work and get it finished :)
Yay reponse from Joe! No more oppressed labor! :roll: :wink:

Posted: Fri 24 Dec, 2004 10:12 am
by sic
Since you all seem to be looking for some news on this project, here's a bit :)

I just set up source control on my server using subversion, a free CVS replacement that I've found to be quite awesome. In doing so, I've updated my working directory structure a bit. I also dusted off the metroid code (which I honestly haven't looked at in a while) and fixed a few minor bugs. No more features yet, but the next thing on my todo list is to work on the HUD. I need to figure out how I am going to display samus' health, ammo, etc. Any ideas?

Posted: Fri 24 Dec, 2004 12:00 pm
by kv83
I need to figure out how I am going to display samus' health, ammo, etc. Any ideas?[/quote] a little box in the corne should do the trick I guess.. use % for the health I would say

Posted: Fri 24 Dec, 2004 2:47 pm
by GuillaumeH
Wow, using Subversion for a TI asm project :shock:
About the Hud, it would be nice if it is togglable.