progress...

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kalan_vod
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progress...

Post by kalan_vod »

what is it? :P
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tr1p1ea
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Post by tr1p1ea »

Im sure Joe will inform us of any progress when he deems it fit to do so.
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DarkAuron
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Post by DarkAuron »

As far as I know, Joe's too busy to even say hi. I wonder what's going on? Job I guess (15 hour days o_o)
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DJ_O
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Post by DJ_O »

As far as I know, last news was back in july (check MC website)
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Post by enIgma »

DarkAuron wrote:As far as I know, Joe's too busy to even say hi. I wonder what's going on? Job I guess (15 hour days o_o)
15 hours... ouch... that HAS to suck... I used to work at Kroger for 8 hours a day and get payed $5.15 but 15 hours a day? ouch... I fell bad for the poor guy. >_<
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Post by randroid »

Joe will tell us about new stuff and update us when he feels its necissary... *sits, looks at watch* any minute now.
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Post by DarkAuron »

enIgma wrote:15 hours... ouch... that HAS to suck... I used to work at Kroger for 8 hours a day and get payed $5.15 but 15 hours a day? ouch... I fell bad for the poor guy. >_<
Yeah, but he gets well paid, plus he gets free computers (he just got a new laptop from them)
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Calv!n.n0.1
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Post by Calv!n.n0.1 »

Holy crap... 15 hrs?!? :shock: Freakin nutz man!
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Post by currahee »

15 hours.... that would be like what technically you could get 9 hours of sleep but it would be like 6-7.... i'd go insane.
I'm sure it'll get done though. But still 15 hours, he'd only have time for life really. So unless he hands it down to someone...
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Post by sic »

Just to clarify, the 15 hour work days were only for a couple weeks a while ago. I'm back to working mostly full time now (35ish hours a week). School is out, too. I work on metroid every now and then - I know, I really should just do some serious work and get it finished :)
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Post by Calv!n.n0.1 »

"I work on metroid every now and then - I know, I really should just do some serious work and get it finished"

That _would_ be nice! :D
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Post by currahee »

sic wrote:Just to clarify, the 15 hour work days were only for a couple weeks a while ago. I'm back to working mostly full time now (35ish hours a week). School is out, too. I work on metroid every now and then - I know, I really should just do some serious work and get it finished :)
Yay reponse from Joe! No more oppressed labor! :roll: :wink:
"Not long ago, the Black Gate of Armonk swung open. The lights went out, my skin crawled, and dogs began to howl. I asked my neighbor what it was and he said, 'Those are the nazgul. Once they were human, now they are IBM's lawyers.'"
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Post by sic »

Since you all seem to be looking for some news on this project, here's a bit :)

I just set up source control on my server using subversion, a free CVS replacement that I've found to be quite awesome. In doing so, I've updated my working directory structure a bit. I also dusted off the metroid code (which I honestly haven't looked at in a while) and fixed a few minor bugs. No more features yet, but the next thing on my todo list is to work on the HUD. I need to figure out how I am going to display samus' health, ammo, etc. Any ideas?
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Post by kv83 »

I need to figure out how I am going to display samus' health, ammo, etc. Any ideas?[/quote] a little box in the corne should do the trick I guess.. use % for the health I would say
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Post by GuillaumeH »

Wow, using Subversion for a TI asm project :shock:
About the Hud, it would be nice if it is togglable.
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