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PostPosted: Tue 05 Jun, 2007 3:12 am 
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This was an old project my friend and I were working on.
http://www.ticalc.org/archives/files/fi ... 32555.html
StarCraft Beta 0.6 with editor (English, French and Spanish - ticalc.org

Source and everything. I'm surprised nobody did lol.

PS: Hi all btw, been 1 year since my last visit I think.


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PostPosted: Tue 05 Jun, 2007 4:01 am 
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Tnm wrote:
This was an old project my friend and I were working on.
http://www.ticalc.org/archives/files/fi ... 32555.html
StarCraft Beta 0.6 with editor (English, French and Spanish - ticalc.org

Source and everything. I'm surprised nobody did lol.

PS: Hi all btw, been 1 year since my last visit I think.

Well, Starcalc was being made a while ago, but the progress has unfortunately been stalled.


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PostPosted: Tue 05 Jun, 2007 4:50 pm 
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Very impressive, cool. Sad it stopped.


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PostPosted: Tue 05 Jun, 2007 5:31 pm 
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o.O he's like working on it all the time!

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PostPosted: Wed 06 Jun, 2007 12:26 am 
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I haven't heard any real progress since March, so I consider it stalled, but not stopped.


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PostPosted: Wed 06 Jun, 2007 11:12 pm 
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Glad you stopped back for a visit Tnm...I remember the old discussion of starcraft that used to be in the old forums.

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PostPosted: Fri 06 Jul, 2007 5:03 am 
Starcraft on a CALCULATOR???


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PostPosted: Sun 08 Jul, 2007 1:51 pm 
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Ragol666 wrote:
Starcraft on a CALCULATOR???

It's not that special once you take a closer look at it. Though it looks great and sounds great, it won't be that great on an 83+ because of the speed and it won't be that great on any z80 calculator because of the small screen size. However, it is pretty promising in that it will be the first RTS calculator game for the 83+ family in assembly.
BTW, there are tons of other clones for PC games, some of which are in development while others are released. Stick Soldiers is one of them, while there are many clones of Minesweeper out there (though this one is my favorite). Heck, even Pinball is out.


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PostPosted: Sun 08 Jul, 2007 6:56 pm 
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Catch 22 was a RTS..


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PostPosted: Sun 08 Jul, 2007 7:14 pm 
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kalan_vod wrote:
Catch 22 was a RTS..

OK, then let me rephrase what I said:
However, it is pretty promising in that it will be the first RTS calculator game with an AI for the 83+ family in assembly.


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PostPosted: Sun 08 Jul, 2007 7:52 pm 
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Wasnt Catch 22 an Turn-Based Stratergy?

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PostPosted: Mon 09 Jul, 2007 12:13 am 
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Yup.

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PostPosted: Mon 09 Jul, 2007 4:40 am 
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tr1p1ea wrote:
Wasnt Catch 22 an Turn-Based Stratergy?

But, if you go by making something from RTS on calc (like Starcraft) it will most likely be TBS (which catch 22 is).


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