MaxCoderz

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PostPosted: Tue 05 Feb, 2013 12:24 pm 
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Joined: Sun 19 Feb, 2006 9:56 am
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I was passing by, remembering the good old days :-)

Will you make it open-source? Do you use some kind of tricks to compute the rotation matrix? Optimizing this animal using linearized trigonometric functions gave me a few headaches...


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PostPosted: Tue 05 Feb, 2013 11:17 pm 
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Joined: Thu 16 Dec, 2004 10:06 pm
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Location: I cant seem to get out of this cryogenic chamber!
Ill most likely release the source, or at least the source to the necessary routines.

There are a lot of shortcuts i guess but as far as the matrix code goes each element is 6-bits and uses specialized math routines/tables for speed.

I also do other things like multiply by reciprocal instead of a division for perspective etc.

Lately ive been working on 3D movement, tracking and collision routines etc (screenies in the other thread: http://maxcoderz.org/forum/viewtopic.php?p=67219#p67219)

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