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Project Discussion

Posted: Wed 30 Apr, 2008 4:52 am
by tr1p1ea
Hi there, I am pleased to announce Super Mario - and the Elemental Crystal!

This will be an 83+/84+ APP based 4-level grayscale smoothscrolling Mario adventure game (ie; played from a top down perspective sort of).

Intro:
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Mushroom Kingdom is a happy place. It is watched over by its caring hostess,
Princess Peach. She carefully maintains the balance of harmony across the land
by gracefully weilding the artifcat that is the 'Elemental Crystal', a precious
stone with magical properties. The Elemental Crystal possess the ability to
control all aspects of Mushroom Kingdom, including the elements themselves!
One can pacify the flora & forna, calm any waters, soothe the wind or even tame
fire!

Because of the great power the Elemental Crystal holds, it has remained secured
inside Mushroom Kingdom for many millenia. If it were to fall into the wrong
hands, and used for evil instead of good, it could very well bring about the
destruction of Mushroom Kingdom and its inhabitants.

[Bowser breaks into Princess Peach's castle and attemps to steal the Elemental
Crystal, however there is a struggle between he and Toad and the crystal is
knocked from its pedestal, shattering it into 4 pieces. A piece for Earth,
another for Water, one for Wind and finally, one for Fire. The pieces vanish
from the castle to 4 unknown locations far out in Mushroom Kingdom. Furious
at this, Bowser kidnaps Princess Peach, locks down the castle and sends his
minions out across all lands to recover the 4 shards of the Elemental Crystal.]

[You (Mario) are awaken to the news by a frantic Toad. It is your mission to
recover the missing shards of the Elemental Crystal, unite them, save the
Princess and the Kingdom!]

Image Image Image Image

Posted: Wed 30 Apr, 2008 1:51 pm
by kalan_vod
Glad you are keeping this going~! I love what you have done with this so far, and to think all I had to do is kick your chair ;)

Posted: Wed 30 Apr, 2008 3:43 pm
by benryves
I'm glad to see this annouced, tr1p1ea! It looks fab, and I look forwards to the results! :D

Posted: Wed 30 Apr, 2008 8:11 pm
by Super Speler
Looking great :D.

Posted: Wed 30 Apr, 2008 9:50 pm
by Liazon
OMG!!!!!! those are incredible! your gs routines are incredible!

Posted: Wed 30 Apr, 2008 10:51 pm
by Delnar_Ersike
:shock: Awesome screenies...*drool*

I just hope this won't really halt the progress of Smash Bros. With Brawl out for about one and a half months, it seems like it is the only thing my classmates want to talk about. :roll:

Posted: Thu 01 May, 2008 12:19 am
by Spencer
Looks great, I see your mapper can arbitrarily animate tiles. Pretty slick.

You can tell at a glance which screenshots are PTI and which are Wabbitemu :P

Posted: Thu 01 May, 2008 1:26 am
by tr1p1ea
Yeah i was originally treating things like coins as objects - but haivng 100 of those per level + enemies and such had a serious effect on performance. So i redid the mapper to fully support animated tiles; it redraws the whole screen each frame. Luckily its fast enough for what i need.

And yer, its PTI :).

Posted: Fri 02 May, 2008 1:04 am
by Art_of_camelot
Wow, this looks really impressive.

Posted: Fri 02 May, 2008 10:30 pm
by kv83
You're a true master and artist! Great work. Keep it uP!

Posted: Sat 03 May, 2008 10:42 am
by DarkAuron
Glad to see it announced, I remember when you first started it :) Awesome concept, can't wait.

Posted: Sat 03 May, 2008 12:12 pm
by tifreak8x
Awesome!!

Have you managed to get alot more done since you let me mess with the engine? It looked super cool then ^_^

Posted: Sat 03 May, 2008 1:04 pm
by driesguldolf
Ooooh, so shiny :D

Posted: Fri 23 May, 2008 2:27 am
by Floodkiller
This looks awesome, I want to play it already!

Posted: Fri 23 May, 2008 1:58 pm
by King Harold
Where did that guest post go?
Well anyway
@tr1p: do you plan to release a demo before it is finished?