TI-City
Moderator: MaxCoderz Staff
Well, I use asm libs as little as I can, because I want to see how far I can push BASIC. But as I stated earlier, there are somethings for z80 that aren't possible in basic...
http://tifreakware.net - Connecting TI communities
lol, my next project is that, sorta, but uses 'hex' stored in a string and places it on the screen...
http://tifreakware.net - Connecting TI communities
Well, great news for those of you that care! I have constructed a simple battle routine for this upcoming beta. I only have a few more simple things to program in, and it will be ready for the next release! I am hoping to have it ready by Friday, with complete documentation and everything.
http://tifreakware.net - Connecting TI communities
The only thing to code in now isthe command RENT and to fix a small bug within the battle routine. I should have the actual game released sometime today.
http://tifreakware.net - Connecting TI communities
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- Calc King
- Posts: 2195
- Joined: Sun 27 Mar, 2005 4:06 am
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- Contact:
New beta available: http://tifreakware.calcgames.org/archiv ... ybeta3.zip
http://tifreakware.net - Connecting TI communities
Wow, been a while since I posted about this...
Got some ideas on integrating magic into battles, using scrolls. You have to use the magic so many times to have learned it, and then you have to then use it enough to keep the usage points above 0 so not to forget it.
I shall post more of this as I get more definite info available.
Got some ideas on integrating magic into battles, using scrolls. You have to use the magic so many times to have learned it, and then you have to then use it enough to keep the usage points above 0 so not to forget it.
I shall post more of this as I get more definite info available.
http://tifreakware.net - Connecting TI communities