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kalan_vod
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Post by kalan_vod »

well im not sure if i will continue making it or whatever but here is a ss.

Image

it runs smoother on calc.
Last edited by kalan_vod on Tue 27 Sep, 2005 11:35 pm, edited 1 time in total.
Kozak
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Post by Kozak »

It looks really good! Like Diortem only with more functions implented. Keep up the good work man! 8)
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kalan_vod
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Post by kalan_vod »

wow i really apreciate this coming from one of the greats :D
but i didnt start doing this untill kevin showed a pic of a demo and he was looking for sprites...but i relly like his.


btw is there a site i can get my game hosted right now? like a demo
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DJ_O
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Post by DJ_O »

Wow, great work! I really like the sword hitting the blocks. Once I saw this It was remembering me Zelda II for the nintendo, but with Metroid like hatches.

However, if you are going to use my code in this game don't forget to give me some credits and acknowledgement in your readme.txt :wink: .
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kalan_vod
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Post by kalan_vod »

well first off its a missle!! lol for now and also i am not useing your code :twisted: so blah...
well i would like to send this to you and mabee you could tell me faster or better ways to make it :)

btw this will be a side scroller...i think right?
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Post by Mike K »

I'll give you a nickle to tickle my pickle... or implement single pxl character scrolling! The background doesn't need to dynamically scroll, but if the character smooth scrolled that would be tight.

-Mike
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kalan_vod
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Post by kalan_vod »

well i wasnt going to make it smooth side scrolling :P

heres a new ss but i suck at using the keyboard with the comp.
Image
is the charactor sprite better?
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dysfunction
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Post by dysfunction »

Nah, I liked the old sprite better. Single pixel scrolling would be far too slow, I tried out a Metroid-ish game with smooth scrolling and it's much too slow. Maybe on an SE.
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DJ_O
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Post by DJ_O »

The character look like the jerk in the Blues brother movie back in the '80s, but I like the walking a bit. Maybe you could make a variation of the old sprite with walking. Also Smoothscrolling would be far too slow. Even 8 pixels scrolling would be too slow. However you could do some kind of TVF-like scrolling

(HOPEFULLY I might have time to test xLIB 0.3 soon, but I cannot promise anything)
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Post by Spencer »

I like the new one.
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kalan_vod
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Post by kalan_vod »

i kinda lost intreast in this.... so i was like he im going to make a game like desolate 8) , but in basic :x
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as always its better on calc :twisted:
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Post by DarkAuron »

Oo, another adventure/puzzle game? :D
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kalan_vod
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Post by kalan_vod »

well i was just thinking about it so idk...
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Post by Guest »

That last screenshot that you posted kalan_vod looks similar to the game that Brady Mayes is working on. In fact, the graphics are identical. The guy is the same, the wall blocks are the same, and even the portals or whatever you want to call them are the same. Did you just copy them, or did you just magically come up with the same graphics? If you copied them, you should give credit where credit is due.
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kalan_vod
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Post by kalan_vod »

well i know and i will give credit where its due...but this isnt the read me and also i msg. him and asked for permission to use some of the graphics and there is no reply yet so good job :roll:

edit: also this is just a demo of whats i was playing around with :idea:
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