Metroid II: Evolution (formerly Diortem)
Moderator: MaxCoderz Staff
Metroid II: Evolution (formerly Diortem)
Take a look at this:
I restarted working on this engine today and finished the basic functionality of my map engine. Actually my plan is to make a platform game with some functionnality taken from Metroid (the Diortem title is actually Metroid inverted), such as the hidden passages and the destroyable blocks. Actually the game runs at 3 fps on my 83+. My future plan for this project are:
-At least one monster per screen (with AI)
-Items to destroy blocks
-Destroyable blocks
-A storyline
-A more decent title
-Maybe I'll find other ideas
Here is a little demo that you can download here (requires Omnicalc):
http://omnimaga.earthforge.com/AGAME2.8XG
I restarted working on this engine today and finished the basic functionality of my map engine. Actually my plan is to make a platform game with some functionnality taken from Metroid (the Diortem title is actually Metroid inverted), such as the hidden passages and the destroyable blocks. Actually the game runs at 3 fps on my 83+. My future plan for this project are:
-At least one monster per screen (with AI)
-Items to destroy blocks
-Destroyable blocks
-A storyline
-A more decent title
-Maybe I'll find other ideas
Here is a little demo that you can download here (requires Omnicalc):
http://omnimaga.earthforge.com/AGAME2.8XG
Last edited by DJ_O on Fri 10 Aug, 2007 2:45 am, edited 5 times in total.
Yes, but it will be 8x8. It will probably look almost like the sprite I currently have but more detailled, but what can we do in 8x8 . I decide to do all the sprite by mysefl.leofox wrote:I suppose you will change the character sprite?
Oh, I forgot to post the demo controls:
-Left/right arrows: move
-Up arrows: Jump
-Down arrow: when you jump use it to jump less higher
-2nd: Shoot
On the regualr 83+, If you jump immediately after walking keep pressing the up arrow quickly to jump continously in diagonal.
Yes (last summer ), but I think that this should be bearable in basic. The reason why I stopped are:
-No on-calc programming
-Memory stuff, registers, stacks and all that essential stuff for beginning are quite hard to understand and memorize for me (maybe my IQ is not high enough for a so low level language cuz I don't understand Javascript and Action Script at all)
-Basically I could do TVF in less than six months in BASIC vs 3 years in ASM
So now I stay in basic and I'm waiting for MLC final release.
-No on-calc programming
-Memory stuff, registers, stacks and all that essential stuff for beginning are quite hard to understand and memorize for me (maybe my IQ is not high enough for a so low level language cuz I don't understand Javascript and Action Script at all)
-Basically I could do TVF in less than six months in BASIC vs 3 years in ASM
So now I stay in basic and I'm waiting for MLC final release.
hey kevin i first saw you pic. with looking for metroid sprites and i was like wow...ok im gonna try to do this
so i got omni calc and started and then you released a demo and i was thats cool.
anyways here is what i startied to do hope you like it
btw the pic looks like crap so i would like to host my demo but how do i? where?
the second program is a quick look at maybee ai lol
so i got omni calc and started and then you released a demo and i was thats cool.
anyways here is what i startied to do hope you like it
btw the pic looks like crap so i would like to host my demo but how do i? where?
the second program is a quick look at maybee ai lol
Last edited by kalan_vod on Wed 09 Feb, 2005 11:04 pm, edited 1 time in total.
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IS IT IN BASIC????????????????? if so...omg...im quiting JAVAkalan_vod wrote:hey kevin i first saw you pic. with looking for metroid sprites and i was like wow...ok im gonna try to do this
so i got omni calc and started and then you released a demo and i was thats cool.
anyways here is what i startied to do hope you like it
btw the pic looks like crap so i would like to host my demo but how do i? where?
Life is getting better.
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uuh
Shadow Phoenix: Is that meant as good or bad?
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BASIC?! Geez since it's slow on the 83+, why not go get an S.E. or 84? 3fps = 7.5fps
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lol
I really dont see how people can be happy with 3 or 7.5 fps? U need 60 for smooth gameplay!
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Well even with ASM libs it's pretty slow considering those are aligned 8x8 sprites. BASIC in itself is pretty slow though but it has advantages like the ability to work on a program during school. A faster interpreted language would really challenge ASM.
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