MaxCoderz

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PostPosted: Thu 07 Apr, 2005 1:04 am 
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Maxcoderz Staff
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Nope, no greyscale. Sorry, but I already have pretty much all the sprites drawn up, and I'm not exactly good enough of an artist to add in another shade or two of color. Besides, it looks good enough as is, and is actually pretty darn fast. Movement goes along at a surprisingly good speed, one that I myself am damn proud of, so I don't really think I'm gonna be messing with the movement engine any further, besides adding in the required stuff for battles.

Post-Edit no Jutsu: Well, I got bored, so I put the Shattered Oasis information page back up on the main site, and hell, I'll also make a little news post on the front page, my first ever news post, and likely my only ever news post. Meh.


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PostPosted: Thu 07 Apr, 2005 2:00 am 
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Calc King
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Cool, grayscale was just a joke btw (It's now possible in BASIC), the graphics from the last summer version was pretty cool (FFIV style). I see you changed some features in the game on the project page? I think one character per battle would be a cool idea because it's easier to program and the game is more challenging. Also you have more space in the screen, allowing you to make more animation or put text on the screen or whatever you want to do. :)

BetaSword wrote:
Post-Edit no Jutsu
What did that mean? :shock:

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PostPosted: Thu 07 Apr, 2005 2:18 am 
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Kevin wrote:
BetaSword wrote:
Post-Edit no Jutsu
What did that mean? :shock:

heh... Just a little thing to make edits more interesting sounding. 3 points to whoever can figure out where I yoinked it from. 8)


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PostPosted: Thu 07 Apr, 2005 4:38 pm 
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Naruto! Sexy no Jutsu!

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PostPosted: Thu 07 Apr, 2005 4:51 pm 
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wow this sounds like a good game :) , just one question:

Will this battle engine be like the one from Baiten Kaitos????

well, I hope this revival goes better than the rest!!! :)

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PostPosted: Fri 08 Apr, 2005 4:56 am 
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dysfunction wrote:
Naruto! Sexy no Jutsu!

Umm... Actually... I got it from planet-megaman.com... One of the recents news updates has it. But hey, maybe that person got it from Naruto. Who knows.

T0RM3N7 wrote:
wow this sounds like a good game :) , just one question:

Will this battle engine be like the one from Baiten Kaitos????

well, I hope this revival goes better than the rest!!! :)

I have absolutely no idea. I've never played Baiten Kaitos, nor fo I have the slightest clue as to what the battle system is like. Sorry...


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PostPosted: Fri 08 Apr, 2005 12:10 pm 
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@BetaSword: I'm fairly sure they got it from Naruto, which by the way is an awesome manga.

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PostPosted: Fri 08 Apr, 2005 9:21 pm 
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OMG, What's this? Graphical proof of the continuation of SO! Behold! The Rage Visual Progression Thingy!

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PostPosted: Fri 08 Apr, 2005 9:30 pm 
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Ahh very cool indeed :).

Rage! :x.

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PostPosted: Fri 08 Apr, 2005 9:45 pm 
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Oh gawsh, More! Now, it's the entire map of the entire prologue area!

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Oh, and I noticed... All the smileys are turning greyscale... WHAT'S GOING ON?!?! :shock:


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PostPosted: Fri 08 Apr, 2005 9:50 pm 
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MaxCoderz want to force everyone to program Grayscale games :twisted: *evil*

That maps look very cool. I like the Final Fantasy II-IV style. :) Question though: if I make a Reign of Legends 4 game, could I inspire myself of some of your wall sprites? :)

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PostPosted: Fri 08 Apr, 2005 10:01 pm 
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Sure, why not? Just so long as I'm given due credit. And hey, if you wanna sneak me in as a cameo or something... :roll:

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PostPosted: Sat 09 Apr, 2005 1:30 am 
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Location: I cant seem to get out of this cryogenic chamber!
Wow, that looks awesome so far!

And Kev is right, those are some really nice tiles :).

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PostPosted: Sat 09 Apr, 2005 3:46 am 
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:o :o looks awesome!!!! :o :o

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PostPosted: Mon 11 Apr, 2005 12:41 am 
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Wow! Looks even better than RL or RQ graphics :crazy:

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