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PostPosted: Fri 15 Apr, 2005 3:39 pm 
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Ok, I'm a little new to this calculator game thing, so how do I put Mario onto my calculator? Also how do I put computer gibberish onto my calculator? (what is comand prompt?) :oops:

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PostPosted: Fri 15 Apr, 2005 4:34 pm 
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do you have ti connect?

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PostPosted: Fri 15 Apr, 2005 7:28 pm 
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Sticky: Newbe Questions - Go here to get a game on your calc

... Just to avoid needless discussion, in the wrong place. :wink:


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PostPosted: Fri 15 Apr, 2005 11:34 pm 
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What is command prompt?! :shock: It's a thingy similar to DOS that you can use to do wierd stuff with your compy. It can be found in your start menu under 'all programs/accessories' And it you are not using Windows XP it is called DOS prompt. You need it to run some programs.

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PostPosted: Sat 16 Apr, 2005 12:00 am 
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Also click start - run and type cmd that starts it up too just on case it's not in the list. :P

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PostPosted: Sat 16 Apr, 2005 5:41 pm 
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What a shame, what a shame. I was really looking forward to this game. Thanks for releasing a demo tho. I sure hope someone continues this project. It would be a real shame to have it die like this. If I could program I would definately continue this. Anyway, good work Duck.


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PostPosted: Sun 17 Apr, 2005 5:17 pm 
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w00t NICE Duck! Mario is looking awesome! The gameplay is sweet too. It does feel a little "slippery" though. When you run and try to turn, it feels like you slide a little too much, but it might just be me cause I was using VTI. Super, excellent sweet thought! 8)

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PostPosted: Sun 17 Apr, 2005 5:48 pm 
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Nice to see you again Calv!n.n0.1 :). You might be saddened to learn that Duck has discontinued this project :(.

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PostPosted: Tue 19 Apr, 2005 9:18 pm 
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Ah, well sliperiness is adjustable by changing some constant. Ever played SMB3? When running and then suddenly turning direction, you'll slip 3 tiles or so. Quite much.

Indeed nice to see you again Calvin! Has been some time. Have you spoken Chickendude lately? Havent seen him in a (very!) long while, i wonder how he's doing.


Last edited by Duck on Tue 19 Apr, 2005 10:05 pm, edited 1 time in total.

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PostPosted: Tue 19 Apr, 2005 9:30 pm 
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hope somebody continues mario *sob*

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PostPosted: Wed 20 Apr, 2005 8:24 pm 
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Ahh, alas, the birth and death of another game comes and goes. *sob* :cry: I don't remember the amout of "slipage" from SMB3 off the top of my head, but I'll take your word for it. I guess the slipping adds a new/fun style of play on the calc. I'm sad to see this die...

Yes, it is nice to be posting again. It seems as if my system is still intoxicated with the desire for z80. :) Hehe, hopefully when school is out I will be able to crank some goodies out.

As for chickendude; last time I talked to him, he was not interested in z80 at all. I think he only programs websites.

BTW, why did Mario die? Sorry, I think I missed something.

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PostPosted: Wed 20 Apr, 2005 10:02 pm 
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Motivation and time. On university its not like school anymore... Too much things to do, too much people to keep in touch with, too much of managing my own life.

I'll have some time every now and then, but as long as I'm not working on this anymore I'll call it discontinued.


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PostPosted: Thu 21 Apr, 2005 1:29 am 
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Duck wrote:
Motivation and time. On university its not like school anymore... Too much things to do, too much people to keep in touch with, too much of managing my own life.

To some extent I know what you mean! Boarding acad is probably not as bad as uni though. ;)

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PostPosted: Thu 05 May, 2005 2:18 pm 
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so... anyone gonna pick this up?

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PostPosted: Thu 05 May, 2005 2:51 pm 
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I dont really know. If it's possible to win when you reach the end of a level maybe people could make their own levels by modding the source if it's easy

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