Project Discussion

Moderator: tr1p1ea

Post Reply
User avatar
CDI
Maxcoderz Staff
Posts: 317
Joined: Tue 24 May, 2005 7:25 pm
Location: If I find out, you'll be first to know.
Contact:

Re: Project Discussion

Post by CDI »

tr1p works at his own pace, posting statements like that isn't necessarally going to generate positive answers, too many "o"s

parrot :drifter:
Image
Image
aeTIos
New Member
Posts: 13
Joined: Tue 09 Nov, 2010 7:29 pm

Re: Project Discussion

Post by aeTIos »

Its so sad to see all those promising projects just being dead... :cry: :cry:
User avatar
Art_of_camelot
Regular Member
Posts: 124
Joined: Sun 09 Sep, 2007 8:50 pm
Location: The dark side of the moon
Contact:

Re: Project Discussion

Post by Art_of_camelot »

I prefer to think of them as in stasis. :P
Projects:
Projects:TBA-Soonish. :)
Updated 5/3/12
User avatar
Homestar
Extreme Poster
Posts: 407
Joined: Mon 11 Apr, 2005 3:05 pm
Location: SCAD
Contact:

Re: Project Discussion

Post by Homestar »

This is interesting, I stumbled upon this, it's a game meant for the computer, but has everything laid out almost EXACTLY as it would need to be for the Calc. Is there any way to adapt this? 95% of the work is already done.

http://www.iheartchaos.com/post/1025643 ... s-game-boy

Image
Image Image Image Homestar just earned .75 maxcoins for this post.
User avatar
Art_of_camelot
Regular Member
Posts: 124
Joined: Sun 09 Sep, 2007 8:50 pm
Location: The dark side of the moon
Contact:

Re: Project Discussion

Post by Art_of_camelot »

Wow, that's probably what Smash bros. would look like on a gameboy. :mrgreen: Graphics could easily be used for a calc. version.
Projects:
Projects:TBA-Soonish. :)
Updated 5/3/12
Post Reply