[Featured][Dev] Wizards

Here you can find side projects of the staff and great projects which we think should get extra support. (Note that featured projects are not projects by staff members of MaxCoderz)

Moderator: MaxCoderz Staff

CompWiz
Calc King
Posts: 1950
Joined: Thu 13 Oct, 2005 1:54 pm
Location: UB

Post by CompWiz »

So, when can we expect the gamma release? :D
In Memory of the Maxcoderz Trophy Image
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Hm... dont know. Yesterday?

Edit: 123rd post!! :D
Revolution Software
threefingeredguy
Calc King
Posts: 2195
Joined: Sun 27 Mar, 2005 4:06 am
Location: sleeping
Contact:

Post by threefingeredguy »

:puzzled: does that mean it's out?
Image
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

No. It was meant in an ironic way. ;)
Revolution Software
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

NecroUpdate: (:P)

Image
I am redesigning and looking over the code which is almost a year old :?
But there is progress!
You can also post at revsoft :).
Revolution Software
User avatar
tr1p1ea
Maxcoderz Staff
Posts: 4141
Joined: Thu 16 Dec, 2004 10:06 pm
Location: I cant seem to get out of this cryogenic chamber!
Contact:

Post by tr1p1ea »

There is always something magical about a Wizards update.

Ok sorry ... couldnt resist! :D.

Looking over old code can be fun and embarassing. Ive often wondered "wtf was i thinking?!!" when looking over old routines and stuff :).

Thanks for the heads up. I also encourage others to visit RevSoft :).
"My world is Black & White. But if I blink fast enough, I see it in Grayscale."
Image
Image
User avatar
kalan_vod
Calc King
Posts: 2932
Joined: Sat 18 Dec, 2004 6:46 am
Contact:

Post by kalan_vod »

WOW! That looks so cool! I am happy to see this still going on! So is it almost complete? Or what's the status on it?
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

I am quite far I think.
The main thing I have to do before a release is
-making new rankings (programming the enemies, str, hp & stuff)
-the new shop interface including booster packs!
-programming new cards (which can be done quickly)

Edit: And you must have a look at the first post in this topic! :)
Revolution Software
Spengo
Calc Master
Posts: 1116
Joined: Sat 15 Jan, 2005 3:56 am
Location: ooga booga land
Contact:

Post by Spengo »

Cool. Being able to buy booster packs from shops would be awesome. :D
bananas... o.o
User avatar
DJ_O
Calc King
Posts: 2323
Joined: Mon 20 Dec, 2004 6:47 pm
Location: Quebec (Canada)
Contact:

Post by DJ_O »

Pretty awesome nanowar, I wish I could try the current version now :)
ImageImageImageImage
User avatar
kalan_vod
Calc King
Posts: 2932
Joined: Sat 18 Dec, 2004 6:46 am
Contact:

Post by kalan_vod »

Me too! I think it looks and sound really sweet!
User avatar
Madskillz
Calc Wizard
Posts: 745
Joined: Fri 17 Dec, 2004 10:22 pm
Location: Wandering around in the Jungle...
Contact:

Post by Madskillz »

When does one of nanowar's updates ever not sound sweet? :)
The Revolution is here...
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Update:
The new game interface is done. That means:
-poison symbol for both creatures
-a special ability bar
-changed the creature card with the one in you hand
-installed a new poison animation
-aether is displayed in an aether box
-"alpha" will end your turn
-"Y=" will use your special ability if possible
-"graph" quits to menu

Screenshot:
Image
Revolution Software
User avatar
Dragonwarrior333
Regular Member
Posts: 121
Joined: Sat 19 Mar, 2005 1:59 pm

Post by Dragonwarrior333 »

W :o W that was amazing

It is completely redone and looks awesome!
How many cards are there?

Hope this game is completed soon ! :)
User avatar
NanoWar
Extreme Poster
Posts: 365
Joined: Fri 17 Dec, 2004 6:39 pm
Location: #$&"%§!
Contact:

Post by NanoWar »

Cards implemented: 47
Cards designed (including above): 55~
Cards planned: Maybe 60 - 70
Revolution Software
Post Reply